Building block system
A building block system and technology of building blocks, applied in the field of building block systems, can solve the problems of poor fun, reduced play fun, poor disassembly and assembly, etc.
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Embodiment 1
[0058]The present invention provides a building block system, including a first building block 1 and a second building block 2, the first building block 1 and the second building block 2 in the present invention are preferably granular building blocks, and the first building block 1 is provided with a curved surface structure , the surface of the curved surface structure is smooth, allowing relative sliding with the second building block 2, the contact point of the second building block 2 and the first building block 1 can move on the curved surface structure and due to the movement, the contact point is within the first building block 1. The motion trajectory on the curved surface structure is a curve or a combination of multiple curves. The curved surface structure includes one or more convex curved surfaces, and the convex curved surfaces are connected by planes and / or concave surfaces, or the convex curved surfaces are connected by planes and / or concave surfaces. Directly c...
Embodiment 2
[0071] Embodiment 2 is a preferred example of Embodiment 1.
[0072] This embodiment provides a building block system for simulating animal flight, including a fourth building block 5, which is the movement guide and limit of the second building block 2, the second building block 2 is a building block rod structure, and the fourth building block 5 The building block 5 is provided with a through hole, the second building block 2 passes through the through hole on the fourth building block 5 and the fourth building block 5 plays the role of guiding and limiting the movement of the second building block 2 .
[0073] The first building block 1 is preferably a cross-shaped structure. There are four boss structures 11 on the first building block 1. The end faces of the boss structures 11 are curved surface structures formed by connecting the arc surface and the planes on both sides. When the first building block 1 rotates , the contact point of the second building block 2, that is, ...
Embodiment 3
[0082] Embodiment 3 is another preferred example of Embodiment 1.
[0083] In this embodiment, a building block system for simulating animal movement is provided. The motion track is a section of curve. The upper end surface of the first building block 1 in this embodiment is an arc structure, such as Figure 9 As shown, the contact point of the second building block 2 can make the second building block 2 swing by moving on the arc surface structure, such as the swimming of fish, the winding crawling of snakes, the movement of dragons, etc., greatly increasing the player's Play fun.
[0084] The building block system in this embodiment also includes a tail structure 7, a head structure 8 and an operating handle 12, such as Figure 13 , Figure 14 As shown, wherein, the tail structure 7 is rotatably connected with one end of the middle building block 13 through the first follow-up third building block 4, and the other end of the middle building block 13 is rotatable with the ...
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