Dynamic user interactions for display control and customized gesture interpretation
A gesture and motion technology, applied in the field of display control and gesture recognition, can solve problems such as failure to respond to input, lack of user interface components in the system, and failure of gesture recognition system to recognize gestures, etc., to achieve the effect of high detection sensitivity
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[0110] Other embodiments may include a non-tutaneous computer readable storage medium, the storage dielectric storage instruction, the instructions to be executed by a processor to perform any of the above methods. Yet another embodiment can include a system including a memory and one or more processors, the processor to perform instructions stored in the memory to perform the instructions described above.
[0111] In another embodiment, a method of distinguishing two simultaneous postures from a single object from a 3D sensory space is illustrated. The method includes distinguishing the total trajectory of the wrist and fingers with the head of the arm and the arm posture when the arm moves: using the electronic sensor to detect the 3D sensor space and the position of the attached wrist and finger, calculate from a series of detected positions The spatial trajectory of the waving posture in the arm, wherein the spatial trajectory is at least partially determined by the distance a...
other Embodiment approach
[0112] Other embodiments may include a non-contextic computer readable storage medium, the storage medium stored by a processor to perform instructions of any of the above methods. Yet another embodiment can include a system including a memory and one or more processors, the processor to perform instructions stored in the memory to perform the instructions described above.
[0113] In another embodiment, a method of uniformly responding to a gesture input in the 3D sensory space in the 3D sensory space is explained. The method includes automatically adjusting the scaling scale of the gesture in the physical space and the response caused in the gesture interface: calculating the distance from the camera from the electron join to the posture interface, based on the distance from the camera from the camera from the camera Aparent Angle crossing the movement of the movement in the visual field of view to the proportional scaled motion distance, and automatically adjusts the response t...
other Embodiment approach
[0116] Other embodiments may include a non-tutaneous computer readable storage medium, the storage medium stored by a processor to perform instructions of any of the above methods. Yet another embodiment can include a system including a memory and one or more processors, the processor to perform instructions stored in the memory to perform the instructions described above.
[0117] In another embodiment, a method of adjusting a virtual object of a gesture interface in a 3D sensory space is described. The method includes a response ratio between the posture of the physical space and the response of the resulting virtual object in the gesture interface: calculates the density of the pose interface based on the number of the virtual object, and, responsive posture The density of the virtual object in the interface automatically adjusts the screen virtual response of the virtual object and the proportion of posture.
[0118] Methods and other embodiments of the disclosed techniques ma...
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