Panorama gap real-time stitching method and system realized based on GPU
A panorama and seam technology, applied in the VR field, can solve problems such as gaps and light leakage at the splicing point, and achieve the effect of reducing the number of defects, making the panoramic scene realistic, and improving the efficiency of research and development.
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[0048] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.
[0049] Traditional schemes such as figure 1 Shown, the present invention processes image by the mode of Shader, uses GPU hardware to accelerate, and efficiency is higher; And the algorithm that adopts has no special requirement, has low requirement to GPU, can be widely used; Wherein Shader is a segment running on GPU (image processing chip) The code snippet above has advantages in large-scale calculations such as matrix operations and pixel calculations.
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