Texture mapping method in three-dimensional virtual head and face modeling
A texture mapping, three-dimensional virtual technology, applied in the field of texture mapping, can solve the problems of complex operation, difficult to promote, expensive scanning equipment, etc., to achieve the effect of low data acquisition cost and reduction of texture cracks
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[0084] As an optional implementation manner of the present invention, step S2 includes:
[0085] S21: The front view and the side view are cut according to the contour line, proportional scaling and face alignment, and the aligned front view and side view are obtained;
[0086] Among them, the aligned front view and side view are divided into multiple regions according to contour lines;
[0087] Step S21 includes:
[0088] Step a, cutting the front view and the side view respectively, to obtain the front view and the side view composed of different regions;
[0089] Step b, the front view after cutting and the side view are scaled proportionally in the corresponding area, so that the front view and the side view have the same size in the same area;
[0090] In step c, the top of the head, eyes, lips, and chin are used as contour lines, and the front view and side view after proportional scaling are aligned with each other to obtain the aligned front view and side face images...
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