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Target object generation method and device

A technology of target objects and objects, applied in the computer field, can solve the problems of high production cost of game resources and increase of game development costs.

Pending Publication Date: 2022-05-13
ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, in order to improve the game effect and game playability, it is necessary to create a large number and complex types of game resources for the game, which leads to high production costs of game resources and further increases the development cost of the game

Method used

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  • Target object generation method and device
  • Target object generation method and device
  • Target object generation method and device

Examples

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Embodiment Construction

[0024] In the following description, numerous specific details are set forth in order to provide a thorough understanding of the application. However, the present application can be implemented in many other ways different from those described here, and those skilled in the art can make similar promotions without violating the connotation of the present application. Therefore, the present application is not limited by the specific implementation disclosed below.

[0025] Terms used in one or more embodiments of the present application are for the purpose of describing specific embodiments only, and are not intended to limit the one or more embodiments of the present application. As used in one or more embodiments of this application and the appended claims, the singular forms "a", "the", and "the" are also intended to include the plural forms unless the context clearly dictates otherwise. It should also be understood that the term "and / or" used in one or more embodiments of th...

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PUM

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Abstract

The invention provides a target object generation method and device.The target object generation method comprises the steps that an object generation request for generating a target object based on at least two to-be-processed objects is received, and attribute information of the target object is carried in the object generation request; determining a first to-be-processed object and a second to-be-processed object from the at least two to-be-processed objects based on the attribute information of the target object; and determining an initial object based on the attribute information of the first to-be-processed object and / or the attribute information of the second to-be-processed object, and generating the target object based on the initial object. The problem that the manufacturing cost of game resources is high is solved, and the development cost of games is reduced.

Description

technical field [0001] The present application relates to the field of computer technology, in particular to a method for generating a target object. The present application also relates to a target object generation device, a computing device, and a computer-readable storage medium. Background technique [0002] In a massively multiplayer online role-playing game (MMORPG, Massively Multiplayer Online Role-Playing Game), generally in order to improve the player's game experience, game resources will be created in the game, for example, the character controlled by the player, the game scene, the in-game NPCs (non-player characters) or items etc. [0003] In the prior art, the method of creating game resources is to artificially produce game resources through artists. However, in order to improve game effects and game playability, it is necessary to create a large number and complex types of game resources for the game, which leads to high production costs of game resources ...

Claims

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Application Information

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IPC IPC(8): A63F13/69A63F13/55
CPCA63F13/69A63F13/55
Inventor 杨将鑫陆易梁波
Owner ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD