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Tactile glove

A glove and tactile technology, applied in the direction of instruments, mechanical mode conversion, computing, etc., can solve the problems of poor user experience and single simulation effect, and achieve the effect of rich tactile experience

Inactive Publication Date: 2022-06-28
袁恺文
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The present invention provides a tactile glove, which solves the technical problem that the simulation effect is relatively simple and the user experience is poor only through vibration feedback

Method used

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  • Tactile glove
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Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0038] Example one, by Figure 1-10 Given, the tactile glove includes a glove body 1, the glove body 1 is composed of a finger part 101, a palm part 102, a back of the hand 103 and a wrist part 104, a finger ring 2 is set on the index finger of the finger part 101, and a control device is installed on the finger ring 2 Panel 3, the control panel 3 is provided with a control lever 4 and an independent button 5, a drive module is mounted on the glove body 1, a plastic shell 16 is also mounted inside the glove body 1, and a plurality of haptic modules 17 are mounted on the plastic shell 16, the glove The interior of the body 1 is detachably installed with an inner bladder layer 18, an electric heating layer 14 is arranged between the glove body 1 and the inner bladder layer 18, the electric heating layer 14 is bonded to the inner layer of the glove body 1, and a plurality of electric heating layers are distributed and installed on the electric heating layer 14. A temperature sens...

Embodiment 2

[0039] Embodiment 2, on the basis of Embodiment 1, the top of the ejector rod 19 is in the shape of a hemisphere, the outer surface of the top of the ejector rod 19 is covered with an elastic layer, and the elastic layer is made of silicone material, which has certain elasticity and softness. , to prevent the ejector rod 19 from rigidly contacting the user's palm and hand, thereby increasing the comfort under force.

Embodiment 3

[0040] Embodiment 3, on the basis of Embodiment 1, the electric heating layer 14 includes a flame retardant layer, a carbon fiber electric heating wire and a waterproof layer. The wire is serpentine winding distribution, and carbon fiber heating wire is used for heating. This method is safer, has large heat generation and low energy consumption, and the serpentine winding distribution method can ensure uniform heating and a large enough heating area. Through the temperature sensor 15 By adjusting the temperature, the temperature in the glove body 1 can always be kept in a relatively comfortable range. The flame retardant layer is set to eliminate the safety hazard of spontaneous combustion caused by excessive temperature, and the waterproof layer is set to eliminate the safety hazard of electric shock caused by contact with water vapor. Therefore, the glove body 1 can provide a very comfortable temperature while increasing the experience, which is beneficial for the user to use...

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Abstract

The invention discloses a tactile glove, and relates to the technical field of man-machine interaction equipment, the tactile glove comprises a glove body, the glove body is composed of a finger part, a palm part, a hand back part and a wrist part, the index finger of the finger part is sleeved with a finger ring, a control panel is installed on the finger ring, a control rod and an independent button are installed on the control panel, and the control rod is connected with the independent button. A driving module is installed on the glove body, a plastic shell is further installed in the glove body, a plurality of touch modules are installed on the plastic shell, an inner container layer is detachably installed in the glove body, and an electric heating layer is arranged between the glove body and the inner container layer. According to the virtual reality simulation glove, the driving module and the touch module are arranged in the glove body, rich touch feelings can be simulated, single vibration feedback is not needed any more, the touch feelings in games can be experienced, the sense of reality of the games can be really experienced, feedback information in the aspect of touch can be obtained, and a virtual reality simulation scene with the deep immersion degree can be obtained.

Description

technical field [0001] The present invention relates to the technical field of human-computer interaction equipment, and in particular, to a tactile glove. Background technique [0002] In the prior art, the tactile gloves are mainly used for the user to use the vibration motor to generate a vibration like clicking on the screen of the mobile phone when the user performs operations such as clicking and sliding on the VR interface during the use of the vr glasses, so as to improve the user's experience. Action for feedback. Some other types of products use wire ropes to pass through the fixed points of each knuckle, restricting movements such as grasping of the knuckles, so that the hand can only be limited to a fixed shape. Another example is the gloves recently released by facebook, which install rows of airbags in the palm, and use an air pump to inflate the airbags when grasping an object, propping up a space in the palm to form a tactile sense of grasping. [0003] Def...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01G06F3/04817G06F3/04883
CPCG06F3/014G06F3/016G06F3/04883G06F3/017G06F3/04817
Inventor 袁恺文
Owner 袁恺文
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