Internet system for selling wireless amusing products
An Internet and wireless technology, applied in the field of Internet systems, can solve problems such as limited product acquisition channels, difficult protection of intellectual property rights, and damage to the interests of content providers of wireless entertainment products.
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[0024] Further illustrate the present invention below in conjunction with accompanying drawing:
[0025] Such as figure 1 As shown, wireless entertainment product providers upload wireless entertainment products, product introductions, and picture information through the supply subsystem. The sales subsystem receives the terminal user's wireless entertainment product purchase instruction, and at the same time sends an inquiry instruction for the availability of wireless entertainment products to the supply subsystem. After receiving the sales instruction from the sales subsystem, the payment subsystem decides whether to accept the terminal The user's electronic money. Finally, the data statistics subsystem generates statistical information on wireless entertainment products, sales and end-user consumption according to the received data information from the supply subsystem, sales subsystem and payment subsystem.
[0026] For example: A mobile game company uploads their games ...
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