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Ball return game

a return game and ball technology, applied in the field of ball return games, to achieve the effect of improving kinesthetic senses, mental agility, and brain and body fitness, and promoting interconnection

Inactive Publication Date: 2007-08-02
SPORTWALL INT
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0019] The advantage of the present invention is that particularly with children the game of the present invention requires cooperation between the hands, feet, eyes and ears which increases mental agility, brain and body fitness, cardiovascular fitness, ball handling skills for any ball sport as well as sensory integration training. The game of the present invention focuses on neurological efficiency, cardio fitness and skills training. The game of the present invention improves kinesthetic senses in young children. The game of the present invention promotes interconnectivity between the hemispheres of the brain in young children when the young child's brain is thinking and developing. The game of the present invention is the fastest way to develop sports related skills, such as motor skills, reaction skills, quick hands and fast feet and eye / hand coordination. The playing of the game of the present invention takes place in a play format which produces a positive experience and healthy attitude toward fitness. The game of the present invention is highly motivating since the scoring value delivers instant feedback on the pace of learning and improves self esteem in children. The game of the present invention has been proved to be helpful for children who have difficulty with reading, physical coordination, and autism as well as other medical problems.
is that particularly with children the game of the present invention requires cooperation between the hands, feet, eyes and ears which increases mental agility, brain and body fitness, cardiovascular fitness, ball handling skills for any ball sport as well as sensory integration training. The game of the present invention focuses on neurological efficiency, cardio fitness and skills training. The game of the present invention improves kinesthetic senses in young children. The game of the present invention promotes interconnectivity between the hemispheres of the brain in young children when the young child's brain is thinking and developing. The game of the present invention is the fastest way to develop sports related skills, such as motor skills, reaction skills, quick hands and fast feet and eye / hand coordination. The playing of the game of the present invention takes place in a play format which produces a positive experience and healthy attitude toward fitness. The game of the present invention is highly motivating since the scoring value delivers instant feedback on the pace of learning and improves self esteem in children. The game of the present invention has been proved to be helpful for children who have difficulty with reading, physical coordination, and autism as well as other medical problems.

Problems solved by technology

Unfortunately, these games promote a sedentary lifestyle.

Method used

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Embodiment Construction

[0025] Referring particularly to FIG. 2, there is shown a rebound wall or ball return backboard 10 that is included within this invention. The backboard 10 has a front planar surface 12. Typically, the backboard 10 will have a thickness of approximately four to six inches. The size of the backboard 10 would normally be four feet wide and eight feet high but any size could be used.

[0026] Formed within the front planar surface 12 are target areas 14, 16, 18, 20, 22, 24 and 26. Each of the target areas 14-26 basically include a shock or vibration sensitive sensor, which is shown generally as block 28 in FIG. 4 of the drawings. Upon a target area 14-26 getting a direct hit with a ball 30 which has been propelled by a human player, a signal is produced. The electrical signal that is produced is read by a microprocessor 32. The microprocessor 32 is to produce a scoring value which is to be displayed within a display window 62 of the particular backboard 10 that received the contact by th...

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PUM

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Abstract

A ball return game where a player is to throw a ball at a backboard. The game is to utilize a plurality of backboards located spaced apart but proximate. There is to be a single player on a single team for each backboard. Each player is to align himself or herself with a player determining location from a plurality of such locations. Depending upon the particular location the player is aligned with, the level of difficulty for the play will then be determined. Each backboard includes a plurality of spaced apart target areas with each target area to include a shock or vibration sensitive sensor. There is to be utilized a scoring display for each backboard with all scoring displays to be readily observed by all players therefore imparting a competitive environment between the players. Each target area is to include specific indicia which can function to be educational to the player.

Description

REFERENCE TO PRIOR APPLICATION [0001] This application is a divisional of U.S. patent application Ser. No. 10 / 407,691, filed Apr. 4, 2003, entitled BALL RETURN GAME by Catherine B. Lamberti, et al.BACKGROUND OF THE INVENTION [0002] 1. Field of the Invention [0003] The subject matter of this invention is directed to the using of a plurality of ball return backboards each of which is to rebound a ball to a player that is propelling a ball into a backboard. [0004] 2. Description of the Related Art [0005] Backboards or rebound walls for ball sports have long been known. Particularly, such walls have been used within the game of tennis. However, usage of a wall that is activated electronically is a relatively new innovation. Such a wall is shown and described within this inventor's U.S. patent application 09 / 643,394, filed Aug. 22, 2000, by the title of REBOUND WALL FOR BALL SPORTS. Electronic activation permits the wall to be used to record a scoring value. [0006] Children exercise best...

Claims

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Application Information

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IPC IPC(8): F41J5/00A63BA63B63/00A63B69/00F41J5/056
CPCA63B63/00A63B69/0097F41J5/06A63B2208/12F41J5/056A63B2024/004
Inventor LAMBERTI, CATHERINE B.OSBALDESTON, TIMOTHY J.WITTMER-GRANT, FRAUKE
Owner SPORTWALL INT
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