N-tier architecture for a casino management system and method

a management system and casino technology, applied in the field of n-tier architecture of casino management system and method, can solve the problems of difficulty in reconfiguring current gaming machines, difficulty in updating or replacing certain games, and difficulty in changing gaming machines to a different game or format, and achieve time-consuming and difficult procedures by operators

Inactive Publication Date: 2011-10-27
FRERKING GARY +5
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

This solution enhances gaming system reliability and efficiency by enabling dynamic updates, ensuring secure and efficient application delivery, and maintaining player engagement by minimizing downtime and system failures.

Problems solved by technology

Current gaming machines are difficult to reconfigure and offer the same game to multiple users at multiple gaming establishments.
Certain games may become old or unattractive to players and need updating or replacing.
Changing a gaming machine to a different game or format involves time-consuming and difficult procedures by an operator.
Additionally, configuration of a gaming machine by an operator raises concerns regarding security of data and integrity of a game on the gaming machine.
Current systems are often susceptible to reduced performance during peak periods of activity caused by overburdened servers providing applications to gaming machines or gaming workstations.
Additionally, failures in current gaming environments often lead to play stoppage or other gaming problems.

Method used

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  • N-tier architecture for a casino management system and method
  • N-tier architecture for a casino management system and method
  • N-tier architecture for a casino management system and method

Examples

Experimental program
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Embodiment Construction

[0024]Referring to FIG. 1, a casino network system 11 includes a plurality of gaming machines 13, 15, and 17 interconnected across a network 19 to an applications server 21. Applications server 21 is connected to a database server 23 via a communication link 25 which is separate from network 19.

[0025]System 11 also includes a casino workstation 31 connected to network 19.

[0026]In addition, one or more external systems 33, for example workstations from remote casinos, may be connected to network 19.

[0027]Gaming machines 13, 15, 17, workstation 31 and external systems 33 utilize the applications or web services of application server 21. In addition, gaming machines 13, 15, 17, workstation 31 and external systems 33 may communicate with one another via network 19 using standard protocols. Communication between a gaming machine and network 19 may occur with or without a smart communications interface, for example. However, database server 23 can only be accessed via communication link 2...

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PUM

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Abstract

The present invention provides a system and method for gaming system configuration and control in a gaming environment. Certain embodiments include receiving a request for an application to execute at a gaming system, and routing the request to an appropriate application server to provide the application at the gaming system. The request may be routed based on a status of a plurality of application servers, for example. The method may also include verifying that the gaming system is authorized to execute the application. In an embodiment, the method includes distributing a request for data among a plurality of database servers. The method may further include updating an application at the gaming system prior to execution of the application. In an embodiment, the application is automatically updated prior to execution. The method may also include detecting alteration of an application prior to execution of the application.

Description

RELATED APPLICATIONS[0001]This application is a continuation of U.S. application Ser. No. 11 / 742,214, filed on Apr. 30, 2007, and U.S application Ser. No. 10 / 935,514, filed on Sep. 7, 2004, now abandoned, which is related to, and claims priority from, U.S. Provisional Application No. 60 / 501,098, filed on Sep. 8, 2003, with inventors Gary Frerking, Phillip Blanton, Lattamore Osburn, Jeff Topham, Robert DelRossi, and Kent Reisdorph, and entitled “Three Tier Architecture for Casino Management System”, the contents of which are incorporated herein by reference in its entirety.BACKGROUND OF THE INVENTION[0002]The present invention generally relates to a gaming system network. In particular, the present invention relates to a configuration and control system that allows one or more gaming systems to dynamically request applications and / or services from one or more servers.[0003]Gaming machines, such as slot machines, fruit machines, or poker machines, have in recent years become one of th...

Claims

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Application Information

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Patent Type & AuthorityApplications(United States)
IPC IPC(8): A63F9/24G06FG06F17/00G06F19/00G07F17/32
CPCA63F2300/40G07F17/32A63F13/12G07F17/3232G07F17/3202A63F13/358
InventorFRERKING, GARYBLANTON, PHILLIP H.OSBURN, LATTAMORE D.TOPHAM, JEFFREY S.DELROSSI, ROBERTREISDORPH, KENT
OwnerFRERKING GARY