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Arcade game with gift card writer

Inactive Publication Date: 2016-12-29
SHOEMAKER JR STEPHEN P
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

This patent describes a game system that can safely store a large number of cards without constantly refilling them. The system uses a magnetic card writer that only writes on the card if the player's attempt at the game is successful. This prevents unauthorized access to the cards and ensures that even if a thief pilfers a card from the game, it would be worthless without the game writing a value onto the card.

Problems solved by technology

A processor can be programmed to only write on the card's magnetic strip if a player's attempt at the game is deemed successful, so even if a thief was to pilfer a card from the game it would be worthless without the game writing a value onto the card.

Method used

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  • Arcade game with gift card writer
  • Arcade game with gift card writer
  • Arcade game with gift card writer

Examples

Experimental program
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Embodiment Construction

[0029]FIG. 1 is a perspective view of one embodiment of a game apparatus 10 in accordance with the present invention. Game apparatus 10 includes a housing 12, front panel 14, and a playing area 18. Housing 12 provides a support for the other components of the game apparatus. Housings can take a wide variety of forms; for example, as shown in FIG. 1, housing 12 may be of the stand-up variety in which a player stands in front of the game or sits on a stool when playing the game. In other embodiments, other types of housings may be provided. For example, a counter-top housing, including approximately the upper half of housing 12 shown in FIG. 1, can be used when the game apparatus 10 is desired to be placed on a table, counter top or other similar surface.

[0030]Front panel 14 includes a player control panel 16 that includes player controls 30. Front panel 14 includes a coin deposit slot 20, and a speaker 24 may also be provided on the housing 12. Coin deposit slot 20 may be more genera...

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Abstract

An arcade target game uses an extendable extraction device to enter a tube of cards in a horizontal direction. The prizes are protected by the tube's outer wall that limits successful attempts to those tries that avoid the wall. A vacuum source allows the extraction device to capture the prize if the extraction device successfully enters the tube. The extraction device's effective radius can be adjusted by extending projections that reduce the tolerance between the disk and the tube's outer wall.

Description

CROSS-REFERENCES TO RELATED APPLICATIONS[0001]This application in a continuation-in-part of U.S. patent application Ser. No. 14 / 751,090, filed Jun. 25, 2015, incorporated by reference in its entirety.BACKGROUND OF THE INVENTION[0002]Crane-type or “claw machine” arcade games are popular amusement devices often provided in game arcades, stores, or other public places. In these types of games, prize objects are provided within the game itself and are viewable by a player through transparent glass enclosure or the like. Upon the insertion of a coin or other monetary input into the game, the player controls a mechanical claw or extraction device with a joystick, buttons, toggle switch, or other control to maneuver the extraction device over a prize. The claw or extraction device is then lowered toward the prize upon activation either automatically by a controller such as a computer or manually by the player, depending on the particular game. The claw or extraction device is then either a...

Claims

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Application Information

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IPC IPC(8): A63F9/30A63F9/24
CPCA63F9/30A63F2009/248A63F9/24G07F17/3251G07F17/3297A63F2009/0081
Inventor SHOEMAKER, JR., STEPHEN P.
Owner SHOEMAKER JR STEPHEN P