Method and System for Interactive Creation of Garments

a technology of interactive creation and garments, applied in the field of interactive design systems, to achieve the effect of extending the functionality

Inactive Publication Date: 2019-01-10
KRIVONOSOVA NATALIIA VALERIEVNA
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0009]The technical result is a better fit of the designed garment to the system user's body shape achieved by comparing the measurements entered by the user with the anthropometric database and additional recalculation of the same, and an extended functionality achieved by providing an interactive instruction for tailoring of the garment using an integrated software module—lexical interpreter.

Problems solved by technology

The technical problem today is to create an easy-to-use garment design system for the end user that will, in addition to creation of high accuracy patterns, allow virtual fitting of a garment using a 3D mannequin model created with a minimum allowable set of the required measurements.

Method used

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  • Method and System for Interactive Creation of Garments
  • Method and System for Interactive Creation of Garments
  • Method and System for Interactive Creation of Garments

Examples

Experimental program
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Embodiment Construction

[0068]FIG. 1 provides an overview of implementing the method for design of garments 100.

In step 101, the automated garment design system receives a client request to create a garment.

The initial request can be made as registration of the user in the system using the Web browser of the computer.

[0069]In step 102, the user enters the body measurements, for which the garment will be manufactured. FIG. 2 shows sample selection of primary measurements. Measurements can be entered by their selection from standard sizing chart 201 or input of individual body measurements 202.

[0070]The system user can enter the required number of measurements for subsequent apparel design, in particular, height, chest, underbust, waist, hips, thigh and additional measurements.

[0071]In step 103 (FIG. 3), common measurements entered by the user in step 102 are validated.

After the user sends measurements for processing, a request to the database of measurements 150 is made. Database 150 contains measurements f...

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PUM

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Abstract

A method for interactively designing garments includes steps in which: a request for the creation of a garment is received from a user; general body measurements are inputted; said measurements are checked by comparing the inputted values against a database of reference body measurements; a three-dimensional mannequin is rendered on the basis of the body measurements; the body measurements are reexamined on the basis of the model of the three-dimensional mannequin; individual characteristics of the body are analyzed on the basis of the model of the three-dimensional mannequin; a pattern algorithm is created for the garment, containing a step-by-step rendering of the garment, said algorithm being executed automatically and resulting in a graphical rendering of the garment, wherein the coordinates of fiducial points on the garment are determined according to the body measurements; a pattern of the garment is rendered on the basis of said fiducial point coordinates; markings, incisions, fiducial lines and written comments are applied; the fiducial points and the pattern of the garment are reexamined for the intersection of elements of the garment and to check that the lengths of matching seams or details of the garment coincide; a check of the fit of the garment is performed on the mannequin; the rendering of the pattern is checked across a broad range of sizes; and the pattern is exported to a machine-readable format for one or more sizes. The result is a more accurate match between the garment designed and the body shape of a user of the system.

Description

TECHNICAL FIELD[0001]The claimed invention relates to interactive design systems, in particular an apparel design system used to create patterns for tailoring garments, and a method for exchanging the created patterns between the users of the said system.DESCRIPTION OF THE PRIOR ART[0002]The prior art contains multiple various garment design systems. Application US2014277663 (GUPTA NEIL ROHIN [US]; EREMENKO PAUL [US], 2014 Sep. 18) discloses a system for automated tailoring of apparel and preparation of patterns using a software application. The system allows designing and fitting garments on the basis of user virtual model created using laser scanning technology. The application contains pattern options that can be modified in any way depending on the user requirements. The system contains a database of fabrics, threads, labels, etc. The system also determines the optimum amount of fabric to be used to manufacture a garment using patterns. The system also offers an option of sellin...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A41H3/04A41H1/02
CPCA41H1/02A41H3/04A41H3/007A41H3/00
Inventor KRIVONOSOVA, NATALIIA VALERIEVNA
Owner KRIVONOSOVA NATALIIA VALERIEVNA
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