Graphics processing unit with extended vertex cache
A graphics processing unit and high-speed buffering technology, applied in image data processing, processor architecture/configuration, instrumentation, etc., to solve problems such as slow image processing and bottlenecks
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[0023] figure 1 is a block diagram illustrating an exemplary device 10 including a graphics processing unit (GPU) 14 that implements techniques for processing computerized images using an augmented vertex cache. exist figure 1 In an example, device 10 includes controller 12 capable of controlling the operation of GPU 14 . Controller 12 may also be capable of controlling the operation of device 10 . According to the techniques described herein, GPU 14 includes a GPU pipeline 18 and an extended vertex cache 16 coupled to GPU pipeline 18 . Incorporating expanded vertex cache 16 may reduce the amount of data that passes through GPU pipeline 18 within GPU 14 .
[0024] GPU 14 receives the image geometry of the image from controller 12 within device 10 . The image geometry may correspond to a complex two-dimensional or three-dimensional computerized graphic representation. GPU 14 processes image geometry to present image effects, background images, or video game images to, for ...
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