QT-based two-dimensional/three-dimensional (2D/3D) graph drawing method and device
A graphics rendering and 3D technology, applied in the embedded field, can solve problems such as spending a lot of time and energy, and it is difficult to ensure QT2D rendering, and achieve the effect of short research and development time, simple design, and increased support
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[0050] The technical solution of the present invention will be further described below in conjunction with the drawings and specific embodiments of the specification. It should be understood that the specific embodiments described herein are only used to explain the present invention, but not to limit the present invention.
[0051] Reference figure 1 and figure 2 , figure 1 It is a schematic diagram of the architecture of OpenGL ES used by QT in the prior art for drawing; figure 2 It is a schematic diagram of the architecture of QT based on the 2D drawing on the graphics library DiretFB in the prior art. by figure 1 and figure 2 It can be seen that in QT, the architecture of 3D rendering and the architecture of 2D rendering have similarities. For example, OpenGL ES is equivalent to PaintEng, and EGL is equivalent to Gfx, so there is the possibility of combining them. Of course, although the architecture is similar, the actual difference is quite big: In 3D drawing, the applic...
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