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Resource loading method

A resource and simulation scene technology, applied in the direction of program loading/starting, special data processing applications, instruments, etc., can solve problems such as resource loading freezes, achieve the effect of improving accuracy and avoiding freezes

Active Publication Date: 2012-10-17
BEIJING PIXEL SOFTWARE TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

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Problems solved by technology

[0005] In view of this, the main purpose of the present invention is to provide a resource loading method, which can effectively solve the problem of freezing when loading resources in the simulation scene

Method used

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  • Resource loading method

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Embodiment Construction

[0012] In order to make the purpose, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.

[0013] The core idea of ​​the present invention is to estimate the probability of the controllable subject appearing in the simulation scene in advance for various simulation scenes, and then, in the rendering process of the specific simulation scene, according to the simulation results around the current position of the controllable subject For the estimated probability value of the scene, the resource of the simulation scene with the largest estimated value is selected and loaded. In this way, the efficiency of pre-loading resources can be improved, and effective pre-loading of resources can be realized, thereby ensuring logical continuity of simulation scene rendering.

[0014] figure 1 It is a schematic flow chart of Embodiment 1 of ...

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Abstract

The invention discloses a resource loading method, which comprises the following steps of: (a), determining the resource loading probability of each simulation scene in a current system in advance; and (b), when the position of a controllable main body in the system is changed in the running process of the system, selecting a simulation scene currently to be rendered from the simulation scenes in a specified range taking the position as the center according to the resource loading probabilities, and loading resources of the simulation scene. By the method, resource pre-loading accuracy can be improved, and the problem of unsmoothness caused by waiting for resource loading is solved.

Description

technical field [0001] The invention relates to computer application technology, in particular to a resource loading method. Background technique [0002] Currently, in some large-scale computer simulation systems, such as massively multiplayer online role-playing game systems, resources need to be loaded in real time. Generally, different scenes need to load different resource scales. For some simple scenes, when there are not too many resources, the scene rendering of the system is smooth. For some complex scenes, when a large amount of resources need to be loaded, there may be a freeze phenomenon. The reason is: when there are a large number of resources to be loaded into the memory, the input and output (IO) pressure is too high, and the main logic of the simulation system needs to wait for the IO processing, which will cause the current scene rendering operation to be completely impossible. , the rendering of the simulation scene can only be performed after all resour...

Claims

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Application Information

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IPC IPC(8): G06F9/445G06F19/00
Inventor 蔺甜甜
Owner BEIJING PIXEL SOFTWARE TECH
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