A human body posture tracking method applied in 3D simulation fitting based on kinect
A technology of human body posture and three-dimensional simulation, which is applied in the field of human body posture tracking to achieve the effect of lowering requirements and reducing the amount of calculation.
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[0014] An embodiment will now be given in conjunction with the accompanying drawings to facilitate understanding of the present invention.
[0015] Realization of the present invention comprises the following steps:
[0016] Step 1, obtain the three-dimensional coordinate information of the human body and the human body image data by Kinect, compare the human body image data with the database model data, and obtain the three-dimensional coordinate data of the left shoulder point, the right shoulder point, and the shoulder center point in the human body image;
[0017] Step 2. Determine the Z-axis size of the left and right shoulder points, take the smaller value and the Z-axis of the shoulder center point for calculation, and subtract the X-axis and Z-axis of the shoulder point with a smaller value from the X-axis and Z-axis of the shoulder point respectively. Z axis, and the resulting difference data is saved;
[0018] Step 3: Substituting the difference data into the system...
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