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A human body posture tracking method applied in 3D simulation fitting based on kinect

A technology of human body posture and three-dimensional simulation, which is applied in the field of human body posture tracking to achieve the effect of lowering requirements and reducing the amount of calculation.

Inactive Publication Date: 2016-02-17
广东智造装备技术有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] However, only using the three-dimensional coordinate data obtained by the Kinect device, the existing methods are difficult to identify, judge and track the human body posture, so it is often necessary to add additional hardware devices to obtain the human body posture data

Method used

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  • A human body posture tracking method applied in 3D simulation fitting based on kinect

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Embodiment Construction

[0014] An embodiment will now be given in conjunction with the accompanying drawings to facilitate understanding of the present invention.

[0015] Realization of the present invention comprises the following steps:

[0016] Step 1, obtain the three-dimensional coordinate information of the human body and the human body image data by Kinect, compare the human body image data with the database model data, and obtain the three-dimensional coordinate data of the left shoulder point, the right shoulder point, and the shoulder center point in the human body image;

[0017] Step 2. Determine the Z-axis size of the left and right shoulder points, take the smaller value and the Z-axis of the shoulder center point for calculation, and subtract the X-axis and Z-axis of the shoulder point with a smaller value from the X-axis and Z-axis of the shoulder point respectively. Z axis, and the resulting difference data is saved;

[0018] Step 3: Substituting the difference data into the system...

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Abstract

The invention aims at providing a method for recognizing, judging and tracking human postures by only using three-dimensional coordinate data acquired by Kinect equipment. The method is implemented through the following steps: step 1, acquiring human body three-dimensional coordinate information and human body image data through Kinect, and comparing the human body image data with database model data so as to acquire three-dimensional coordinate data of a left shoulder point, a right shoulder point and a shoulder center point of a human body image; and step 2, judging Z-axis sizes of the left shoulder point and the right shoulder point, calculating the shoulder point with a smaller numerical value with the Z-axis of the shoulder center point, subtracting the X-axis and the Z-axis of the shoulder center point from the X-axis and the Z-axis of the shoulder point with the smaller numerical value so as to store the acquired difference data.

Description

technical field [0001] The invention relates to a human body image tracking method, in particular to a human body posture tracking method applied in Kinect-based three-dimensional simulation fitting. Background technique [0002] Based on the shortcomings of traditional fittings, people have developed a three-dimensional fitting method based on the combination of human body images and virtual product maps to replace physical fittings, so that shoppers can wear their favorite clothes on models. Specifically, It is a combination of clothing pictures and model images, which is convenient and intuitive to see the matching effect of the clothes, shoes and hats selected by the user, until the user's own satisfactory style is matched before buying. [0003] In the existing three-dimensional fitting devices, most of them first use Kinect equipment as their human body recognition device, so as to obtain human body image information for subsequent processing. [0004] In order to bri...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F19/00
Inventor 黄敏马国权吴基作
Owner 广东智造装备技术有限公司