Three-dimensional photorealistic reconstruction method and system for objects and electronic device

A real-life, object technology, applied in the field of computer vision technology, can solve problems such as poor fusion effect, achieve good fusion effect and eliminate texture seams

Active Publication Date: 2013-02-27
SHENZHEN ESUN DISPLAY
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Problems solved by technology

[0007] The purpose of the embodiments of the present invention is to provide a three-dimensional realistic reconstruction method of an object, which aims to solve the problem of solving the problem in the prior art after the th...

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Embodiment Construction

[0022] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.

[0023] In view of the problems existing in the prior art, in the 3D realistic reconstruction method of the object provided by the embodiment of the present invention, after the 3D texture model of the object is established, the 3D texture model is first segmented by the Markov algorithm to obtain the texture of each region The optimal segmentation method with the smallest seam, combined with the processing of edge triangles in different areas, achieves the purpose of eliminating texture seams.

[0024] figure 1 It shows the flow of the three-dimensional realistic reconstruction method of the objec...

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Abstract

The invention belongs to the application field of the computer vision technology, and provides a three-dimensional photorealistic reconstruction method and system for objects and an electronic device. In the method and the system, steps are as follows: after establishing a three-dimensional texture model, using a Markov algorithm to split the three-dimensional texture model to obtain an optimal split method with minimum texture seams between different regions; then processing edge triangles of different regions to achieve the purpose of eliminating the texture seams to reconstruct the photorealistic three-dimensional model of the object. With respect to a conventional method which directly processes the edge triangles after establishing the three-dimensional texture model or processes the textures of overlapped regions to realize texture fusion, the method provided by the invention can more effectively eliminate the texture seams, and realize smooth and natural transition between different image regions in the three-dimensional texture model with a better blending effect.

Description

technical field [0001] The invention belongs to the technical field of computer vision technology application, and in particular relates to a three-dimensional realistic reconstruction method, system and electronic equipment of an object. Background technique [0002] The 3D realistic reconstruction of objects has a wide range of potential applications in the fields of game development, animation, film and television production, and 3D television. With the development of 3D scanning equipment, the study of realistic 3D models has attracted more and more interest from scholars in recent years. It is a bridge connecting real life and virtual world. [0003] The typical method for three-dimensional realistic reconstruction of an object provided by the prior art includes the following steps: firstly collect the data of the depth image of each angle of view of the object, and use the data of the depth image to establish the geometric model of the object; Data adjustment and matc...

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Application Information

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IPC IPC(8): G06T17/00G06T7/00
Inventor 彭翔刘星明刘晓利李阿蒙
Owner SHENZHEN ESUN DISPLAY
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