Automatic generation method of 2D animation based on skeletal action library
A two-dimensional animation, automatic generation technology, applied in the direction of animation production, image data processing, instruments, etc., can solve the problems of not being able to save bones, not being able to play the role of guidance and reference for modeling actions of bones, and not conforming to two-dimensional animation, etc. To achieve the effect of improving efficiency and quality
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[0030] The preferred embodiments of the present invention will be described in detail below in conjunction with the accompanying drawings, so that the advantages and features of the present invention can be more easily understood by those skilled in the art, so as to define the protection scope of the present invention more clearly.
[0031] see figure 1 , figure 1 It is a schematic flow diagram of a preferred embodiment of the method for automatically generating two-dimensional animation based on the skeletal action library of the present invention; figure 2 It is a schematic diagram of the tree-like hierarchical relationship of bones in the present invention.
[0032] The invention provides a method for automatically generating two-dimensional animation based on a skeletal action library, the steps of which include:
[0033] Create bones and bone actions and save them in the bone action library; draw animation shapes, draw modeling graphics according to the appearance req...
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