A method and device for GPU-based rendering of game characters and character dressing
A technology of game characters and characters, applied in the field of games, can solve problems such as cumbersome operations, reduced game fun, no effective solution methods or devices, etc., to achieve the effect of optimizing rendering and reducing the amount of texture
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[0041] In order to better understand the technical problems solved by the present invention and the technical solutions provided, the present invention will be further described in detail below with reference to the accompanying drawings and embodiments. The specific embodiments described here are only used to explain the implementation of the present invention, but are not used to limit the present invention.
[0042] In a preferred embodiment, figure 1 Exemplarily shows the process of the method of rendering game characters and character dressing based on GPU;
[0043] S1: The client submits a request for role change to the editing server, and the editing server receives and transmits the request to the graphics processor GPU;
[0044] S2: The graphics processor GPU receives the request;
[0045] S2.1: Such as Figure 3 ~ Figure 4 As shown in, the graphics processor GPU reads the animation data of the JSFL file in the request;
[0046] S2.2: Such as Figure 5 As shown, the graphics p...
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