Method, device and system for acquiring game information
A technology for games and auxiliary devices, applied in the field of computers, can solve problems such as low efficiency, time-consuming and laborious, and achieve the effects of improving efficiency, increasing interest, and increasing attention.
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0030] The present invention will be described in further detail below in conjunction with the accompanying drawings.
[0031] figure 1 It is a flowchart of a method for obtaining game information in a preferred embodiment of the present invention. The method according to this embodiment includes step S1, step S2, step S3, step S4 and step S5. Wherein, the method of this embodiment is mainly implemented through network equipment and user equipment; said network equipment includes but is not limited to a single network server, a server group composed of multiple network servers, or a large number of computers or servers based on cloud computing (Cloud Computing). A cloud composed of network servers, wherein cloud computing is a kind of distributed computing, a super virtual computer composed of a group of loosely coupled computer sets; the user equipment includes but not limited to PCs, tablet computers, smart phones, PDAs , IPTV, etc.; the network where the network device and...
PUM
Abstract
Description
Claims
Application Information
- R&D Engineer
- R&D Manager
- IP Professional
- Industry Leading Data Capabilities
- Powerful AI technology
- Patent DNA Extraction
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2024 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com