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A method and system for realizing desktop 3D dynamic theme

A 3D, themed technology, applied in the field of desktop 3D dynamic theme, can solve the problems of inability to move, can only see, etc., to increase the experience and meet the needs of visual effects.

Active Publication Date: 2016-11-23
GUANGZHOU GOMO SHIJI TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The purpose of the present invention is to overcome the deficiencies of the prior art and provide a method for desktop 3D dynamic theme. The present invention can meet the user's visual effect requirements for 3D dynamic desktop, and can well integrate the desktop theme with the user's operation. Interaction, which solves the problem that the previous desktop theme can only be viewed but cannot be moved, and increases the user experience

Method used

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  • A method and system for realizing desktop 3D dynamic theme
  • A method and system for realizing desktop 3D dynamic theme
  • A method and system for realizing desktop 3D dynamic theme

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Experimental program
Comparison scheme
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Embodiment 1

[0033] Such as figure 1 Shown, a kind of system that realizes desktop 3D dynamic theme, described system comprises:

[0034] The foreground layer creation module creates a foreground layer for placing a 3D solid model moving according to its preset motion rules, and sets the Z-axis index attribute of the foreground layer to the top; for example: fighter jets, clouds, birds, airplanes, tumblers, etc. The 3D three-dimensional model moves in the foreground layer according to preset motion rules; the motion rules include uniform motion rules, accelerated motion rules, circular motion rules, and free-fall motion rules; when the 3D three-dimensional model moves to the foreground layer boundary, it automatically Change its motion direction and continue to move according to the preset motion rules; the 3D stereo model uses the bottom layer of OpenGL to render, and the bottom layer of OpenGL creates a data buffer to load model data and perform rendering; the rendered 3D stereo model is...

Embodiment 2

[0043] This embodiment is the same as Embodiment 1 except for the following features: a system for realizing a desktop 3D dynamic theme, the foreground layer is placed with a first 3D stereoscopic model and a second 3D stereoscopic model, and the Z of the first 3D stereoscopic model The axis index attribute is placed after the second 3D stereo model; the detection module includes a first detection module, and the first detection module is used to detect whether the user triggers the second state event preset by the first 3D stereo model; when the second When a detection module detects that the user triggers a preset second state event of the first 3D stereoscopic model, the execution module adds a third 3D stereoscopic model with the same Z-axis index attribute as the second 3D stereoscopic model.

[0044] The detection module also includes a second detection module, the second detection module is used to detect whether to trigger the second state event of the second 3D stereos...

Embodiment 3

[0046] This embodiment is the same as Embodiment 2 except for the following features: the first 3D three-dimensional model and the second 3D three-dimensional model move according to the preset uniform motion rule, when the first detection module detects that the user triggers the movement of the first 3D three-dimensional model During the second state event, the execution module adds a third 3D solid model, and the third 3D solid model moves at a constant speed with an initial velocity greater than the second 3D solid model; when the second detection module and the third detection module detect the first When the second 3D three-dimensional model collides with the third 3D three-dimensional model, the execution module hides the third 3D three-dimensional model, and the second 3D three-dimensional model decelerates with the speed of the third 3D three-dimensional model as the initial speed, when the speed of the deceleration slows down to the first 2. When the 3D three-dimensio...

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Abstract

The invention discloses a method for the achievement of a desktop dynamic theme. The method includes the following steps of setting up a foreground layer used for containing a 3D spatial model which moves according to a preset movement rule of the 3D spatial model, sticking the Z axis index attribute of the foreground layer, detecting whether to trigger a preset second state event of the 3D spatial model or not, if yes, executing the next step, if not, enabling the 3D spatial model to move according to the preset first movement rule of the 3D spatial model, and trigging the second state event or hiding the 3D spatial model, wherein according to the second state event, specifically, other 3D spatial models are added and move according to preset movement rules of the 3D spatial models. The method can meet the requirement of a user for the visual effect of a 3D dynamic desktop, the desktop theme can well interact with the operation of the user, the problem that an existing desktop theme can only be seen and can not move is solved, and use experience is increased. The invention further provides a system for achievement of the desktop dynamic theme.

Description

technical field [0001] The invention relates to the technical field of dynamic desktops, in particular to a method and system for improving interaction between users and desktops and realizing 3D dynamic themes of desktops. Background technique [0002] With the development of information technology, the functions of existing mobile terminal equipment are becoming more and more powerful. Many mobile terminal systems are equipped with dynamic desktops, but the dynamic elements of the existing dynamic desktops are all composed of several static pictures. It is not obvious, and it is difficult to meet the needs of users for 3D dynamic desktop effects. In addition, because the current dynamic desktop does not support interaction, user operations on the desktop do not interact with dynamic elements, lack of fun and playability, and it is difficult to meet the user's functional needs for dynamic changes. This has become an urgent problem in the industry. Contents of the inventio...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F9/44
Inventor 邓裕强黄爱华梁国盛谭舒巢子良郭伟杰潘国维
Owner GUANGZHOU GOMO SHIJI TECH CO LTD