Motion sensing game system control method

A control method and technology for somatosensory games, applied in indoor games, video games, sports accessories, etc., can solve the problems of overly simple circuit design, complex circuit design, weak somatosensory performance, etc., to prevent eye fatigue, novel and ingenious design, Compatible with powerful effects

Inactive Publication Date: 2015-02-25
SUZHOU DELUSEN AUTOMATION SYST
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The patent number is CN102974100A, and the patent name is a game system that can be used for somatosensory games. This patent blindly pursues a relatively small game experience, but pays a lot of manpower and physics. The circuit design is more complicated, and the actual somatosensory is not very good. Successful, relatively high cost, not suitable

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  • Motion sensing game system control method

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Embodiment Construction

[0025] Embodiments of the present invention are described in detail below, examples of which are shown in the drawings, wherein the same or similar reference numerals denote the same or similar elements or elements having the same or similar functions throughout. The embodiments described below by referring to the figures are exemplary only for explaining the present invention and should not be construed as limiting the present invention.

[0026] Those skilled in the art can understand that the relevant modules involved in the present invention and the functions realized are carried out on the improved hardware and the device, device or system formed by it, by carrying conventional computer software programs in the prior art or The relevant agreement can be realized, and it is not an improvement on the computer software program or the relevant agreement in the prior art. For example, an improved computer hardware system can still realize specific functions of the hardware sys...

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Abstract

The invention discloses a motion sensing game system control method. A hardware framework comprises a data collection unit, a communication interface and a control unit. The data collection unit comprises a sensing glove, an independent button, an auxiliary control module and a display module. The control unit comprises a main control module, a sensing button, a storage module, a display and a nixie tube. The auxiliary control module is connected with the sensing glove, the independent button, the display module and the communication interface. The main control module is further connected with the communication interface, the sensing button, the storage module, the display and the nixie tube. The motion sensing game system is high in compatibility, the sensing glove can be designed in a miniaturized mode, game players can experience the game conveniently, meanwhile, the sensing capacity of the sensing glove is very high, the dynamic accelerated speed can be sensed, the static accelerated speed can be measured as well, and measurement is precise; the designed maximum physical distance of the system is 15 m, sensing can be conducted remotely, eye fatigue is prevented, the design is novel and clever, and the system is worthy of application and popularization.

Description

technical field [0001] The invention discloses a somatosensory game system control method and belongs to the field of game system design. Background technique [0002] Somatosensory games are a collection of vision, proprioception and motion control. With the rapid development of virtual reality technology, they are gradually entering the market. In order to achieve the goal of combining vision and movement, the method of combining the acceleration sensor with the VGA display is used to complete the control of the slider in the game interface through the movement of the hand wearing the speed glove, and obtain points by catching randomly falling blocks . Finally, a board-level test was carried out, and functions such as boot interface, mode switching, difficulty adjustment, scoring, game pause and restart were realized. Through verification, the game has achieved better interactivity, participation and immersion. [0003] The field of computer games has reached an era of ...

Claims

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Application Information

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IPC IPC(8): A63F13/212A63F13/211A63F13/428
Inventor 徐花张静雅
Owner SUZHOU DELUSEN AUTOMATION SYST
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