A Terrain Deformation Processing Method Applied to Dynamic Terrain Based on Irregular Triangulation
A deformation processing and triangular technology, applied in image data processing, instruments, etc., can solve the problems that the real-time performance and realism of dynamic terrain cannot meet the requirements, and the resolution of deformation areas has not been expanded, so as to improve real-time performance, enhance realism, The effect of improving efficiency
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[0023] The present invention will be further described in detail with reference to the accompanying drawings and embodiments.
[0024] The invention adopts the method of inserting new vertices into the deformed area, increases the number of triangles in the deformed area, solves the problem of insufficient resolution of the deformed area in the past, and enhances the sense of reality; adopts the method of combining grid positioning and straight line search The search for the triangle where the new vertex is located greatly improves the efficiency of the search and improves the real-time performance of the dynamic terrain; the point-by-point insertion algorithm realizes the reconstruction of the triangular network in the deformed area, and quickly realizes the continuity of the deformed area.
[0025] A terrain deformation processing method applied in dynamic terrain based on irregular triangulation of the present invention, the process is as follows figure 1 shown, including t...
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