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Projection-based dynamic mapping method

A dynamic and mapping technology, applied in animation production, image enhancement, image analysis, etc., can solve problems such as technical difficulty and heavy workload, dizziness and discomfort, incompatibility with 3D technology, etc.

Active Publication Date: 2015-05-06
北京科艺有容科技有限责任公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, compared with 2D movies, 3D has greater technical difficulty and workload
For example, flat materials are often used in post-compositing, which cannot be compatible with 3D technology; the digital inframing technology that can be used in the distant view of 2D movies needs to map the texture uv to the background model in 3D production to render three-dimensional effect; considering the range of sight of the left and right eyes of a person, there is also a limit to the depth of field that can be perceived. If it exceeds the range, you will feel dizzy and uncomfortable

Method used

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Embodiment Construction

[0045] In order to make the purpose, technical solution and advantages of the present application clearer, the technical solution of the present application will be clearly and completely described below in conjunction with specific embodiments of the present application and corresponding drawings. Apparently, the described embodiments are only some of the embodiments of the present application, rather than all the embodiments. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the scope of protection of this application.

[0046] The technical solutions provided by various embodiments of the present application will be described in detail below in conjunction with the accompanying drawings.

[0047] Such as figure 1 As shown, a projection-based dynamic mapping method, the specific process is:

[0048]The first step is to map each vertex on the object model in the scen...

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Abstract

The invention provides a projection-based dynamic mapping method. The method particularly includes: step one, mapping each vertex on an object model in a scene to uv coordinates in a dynamic map; step two, drawing the dynamic map, and projecting the drawn dynamic map onto the object model in the scene; step three, according to a depth range of the to-be-shown scene, setting an axial distance between two virtual cameras to guarantee that all objects in the scene are within a proper depth range, and adjusting three dimensions of the objects; step four, aiming at planar materials in the scene, respectively subjecting images, in the two virtual cameras, of the planar materials to displacement transformation to enable depth of field of the planar materials. The projection-based dynamic mapping method has the advantages that changeful three-dimensional models of maps can be made quickly, simply and conveniently, and the effect of depth of field of the planar materials in the scene can be achieved.

Description

technical field [0001] The invention belongs to the technical field of three-dimensional animation, and in particular relates to a projection-based dynamic mapping method. Background technique [0002] Three-dimensional animation technology is a new technology that has emerged with the development of computer software and hardware technology in recent years. It can conveniently and quickly produce three-dimensional animation or film and television special effects shots that meet the needs of directors. [0003] The production principle of 3D animation is generally as follows: First, use 3D animation software (such as 3ds Max, Maya or Houdini) to build a virtual world in the computer; Model; finally, set the animation curve of the model, the trajectory of the virtual camera and other animation parameters, and render the character animation. [0004] Because 3D animation technology has the characteristics of accurately simulating real scenes and almost unlimited creation, it ...

Claims

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Application Information

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IPC IPC(8): G06T13/20G06T15/10G06T7/00
CPCG06T13/20G06T15/10G06T2207/20228
Inventor 朱承昊李然
Owner 北京科艺有容科技有限责任公司