An Adaptive Depth Image Filtering Method
A depth map, adaptive technology, applied in the field of 3D video processing, can solve the problem of inaccurate motion estimation
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Embodiment 1
[0055] Such as figure 1 Shown:
[0056] Select the standard test sequence "ballet" for the experiment.
[0057] First, the 3-viewpoint depth map is compressed with HEVC 13.0, the QP is 40, the loop filter is turned off, and the texture map is not processed.
[0058] S1. Define the airspace reference depth map and the time domain reference depth map. The specific steps are as follows:
[0059] Let the current depth image to be filtered be the depth image at the third viewpoint time 3 (the third frame), define the depth image corresponding to the current moment t=3 as the spatial reference depth image, and define the depth image corresponding to the time m as the temporal reference depth image, where m=2,4;
[0060] S2. Perform the spatial reference depth map, the temporal reference depth map, the texture map corresponding to the spatial reference depth map, and the texture map corresponding to the temporal reference depth map described in S1. The mirror image extension of ...
Embodiment 2
[0083] Such as figure 1 Shown:
[0084] Select the standard test sequence "ballet" for the experiment.
[0085] The 5-viewpoint depth map is compressed with HEVC 13.0, the QP is 40, the loop filter is turned off, and the texture map is not processed.
[0086] S1. Define the airspace reference depth map and the time domain reference depth map. The specific steps are as follows:
[0087] Let the current depth image to be filtered be the depth image at the 5th viewpoint time 6 (frame 6), define the depth image corresponding to the current moment t=6 as the spatial reference depth image, and define the depth image corresponding to the time m as the temporal reference depth image, Among them, m=4,5,7,8;
[0088] S2. Perform the spatial reference depth map, the temporal reference depth map, the texture map corresponding to the spatial reference depth map, and the texture map corresponding to the temporal reference depth map described in S1. mirror extension of pixels. The spat...
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