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A cross-platform real-time data interaction method, device and system

A data interaction, cross-platform technology, applied in the field of communication, can solve the problem of not being able to achieve cross-platform same server, client side cannot realize cross-platform real-time data interaction, etc.

Inactive Publication Date: 2018-08-28
BEIJING COMMON WEALTH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

This determines that the clients installed in mobile phones with different operating systems cannot achieve cross-platform (operating system) same server, for example, the client installed on the ISO system cannot be on the same server as the client installed on the Android system , for each mobile phone operating system, different servers are set up separately. When playing games, players can only share the same server with users who use the same mobile phone operating system.
[0003] Therefore, in the current mobile games, clients installed on different operating systems cannot realize cross-platform real-time data interaction, so that users can interact with other players in the game in real time.

Method used

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  • A cross-platform real-time data interaction method, device and system
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  • A cross-platform real-time data interaction method, device and system

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Embodiment Construction

[0043] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. The components of the embodiments of the invention generally described and illustrated in the figures herein may be arranged and designed in a variety of different configurations. Accordingly, the following detailed description of the embodiments of the invention provided in the accompanying drawings is not intended to limit the scope of the claimed invention, but merely represents selected embodiments of the invention. Based on the embodiments of the present invention, all other embodiments obtained by those skilled in the art without making creative efforts belong to the protection scope of the present invention.

[0044]With the diversification of mobile terminals, ...

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Abstract

The invention relates to the communication field, in particular to a cross-platform instant data interaction method, a cross-platform instant data interaction device and a cross-platform instant data interaction system. The cross-platform instant data interaction method is used in a system which at least comprises a first client side and a second client side, and the first client side and the second client side are arranged in a cross-platform mode. The cross-platform instant data interaction method includes: respectively obtaining data interaction information of the first client side and the second client side; performing conversion treatment on the data interaction information, and generating conversion treatment information of the same preset data format; building a long link between the first client side and the second client side; sending the conversion treatment information of the first client side to the second client side through the long link for data analysis treatment, and / or sending the conversion treatment information of the second client side to the first client side for data analysis treatment. The cross-platform instant data interaction method, the cross-platform instant data interaction device and the cross-platform instant data interaction system can enable the client sides installed in different mobile phone operating systems to achieve the purpose of sharing the same server under a cross-platform circumstance.

Description

technical field [0001] The present invention relates to the communication field, in particular to a cross-platform real-time data interaction method and an interaction system. Background technique [0002] At present, mobile games are generally divided into three categories. The first type is stand-alone games that can be completely disconnected from the Internet, such as "Defend the Carrot" and "Plants vs. Zombies". These stand-alone games do not interact with other players at all. . The second is similar to a single-player game. During the battle, the stand-alone game is played, but after the battle is over, the relevant player's ranking, score and other information will be displayed to the user; for example, "National Aircraft Wars", "Thunder Fighter", etc , the client of these games will only interact with the server for specific data, and the relevant data of the user is stored in the server, and the server will display relevant information, rankings, scores and other ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04L29/08H04L29/06
Inventor 周佳
Owner BEIJING COMMON WEALTH
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