Method and server for processing network game information

An online game and server technology, applied in the field of online game information processing, methods and servers, can solve the problems of divergent distribution, confusing logic, and many logics, and achieve the effect of clear processing and avoiding logical confusion

Active Publication Date: 2015-07-29
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0007] The inventor found in practical applications that since one process unit can create multiple tables, and the logic is more and the distribution is divergent; when the process unit receives the online game request of a certain table, it needs to find the memory space corresponding to the corresponding table, and then Determine and find the corresponding logic; however, since the process creates many tables and contains many logics, it is easy to cause the logic to be confused and operation errors may occur

Method used

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  • Method and server for processing network game information
  • Method and server for processing network game information
  • Method and server for processing network game information

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Embodiment Construction

[0025] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the embodiments and accompanying drawings.

[0026] The present invention sets up a coroutine unit, and each coroutine unit not only includes its own storage space, but also includes a logic module; in the present invention, the coroutine unit determines the logic module for game processing, and the coroutine unit generates a game in the process of processing. The context data of each logic module is stored; like this, there is no need for the process unit to directly call each logic module, and there is no need for the process unit to save and manage the context data of each logic module, which simplifies the processing operation of the process module and avoids the problem that is easy to occur in the prior art Flaws of confusing logic. see figure 2 , is a schematic flowchart of a method ...

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Abstract

The invention discloses a method and server for processing network game information. The method comprises the following steps: a progress unit receiving a game number and a network game request comprising game data, and sending the network game request to a coroutines unit; the coroutines unit obtaining context data in its own storage space, according to the game data and the context data, determining a logic module corresponding to the network game request, and sending the network game request to the determined logic module; and the logic module, through combining the game data with the context data, processing the network game request, and storing the context data generated in a processing process in the storage space. According to the scheme provided by the invention, the logic processing of network game information is clearer, and the operation accuracy is improved.

Description

technical field [0001] The invention relates to network information processing technology, in particular to a method and server for processing network game information. Background technique [0002] Online game, the English name is Online Game, also known as "online game", or "online game" for short. Refers to individual multiplayer online games that use the Internet as the transmission medium, game operator servers and user computers as processing terminals, and game clients as information interaction windows. [0003] Online games are different from stand-alone games, which means that players must connect to the Internet to play multiplayer games; generally refer to games in which multiple players operate characters and scenes in a virtual environment through a computer network to achieve interactive purposes Product collection. [0004] The following is an example of board games in online games. Board games generally refer to games such as chess, card games, and puzzle ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L29/06H04L29/08G06F9/46
Inventor 杨敏王旭新姚建辉钟勇邱林辉
Owner TENCENT TECH (SHENZHEN) CO LTD
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