A distributed player flow control method and system
A flow control and player technology, applied in the field of Internet applications, can solve the problems of long process, blocking of video and audio data, blocking of downlink channels, etc., to achieve the effect of increasing user experience, reducing bandwidth occupation, and increasing control experience
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Embodiment 1
[0045] see figure 1 Shown is a specific embodiment of a distributed player flow control method described in this application. The method described in this embodiment includes the following steps:
[0046] Step 101, player 1 and player 2 control layers establish a connection;
[0047] Step 102, the player 1 control layer sends the demultiplexing command Cmd to the player 2 control layer prepare ;
[0048] Step 103, the player 2 control layer receives Cmd prepare Afterwards, construct demultiplexing module and data sending module according to the media file information in the demultiplexing command; Reply message demultiplexing Ready message to player 1 control layer;
[0049] Step 104, after the player 1 control layer receives the demultiplexing Ready message, it constructs a data receiving module, a decoding module and a rendering module according to the media information contained in the demultiplexing Ready message; and notifies the UI to play;
[0050] Step 105, after t...
Embodiment 2
[0066] combined with figure 2 As shown, a distributed player flow control system according to the present invention includes: player 1 and player 2; wherein,
[0067] The player 1 is used to establish a connection with the player 2 control layer; send the demultiplexing command Cmd to the player 2 control layer prepare After receiving the demultiplexing Ready message, build a data receiving module, a decoding module and a rendering module according to the media information contained in the demultiplexing Ready message; and notify the UI to play; after the UI operation plays, send to the player 2 control layer Command Cmd demux ; After receiving the Play message, start the data receiving module, the decoding module and the rendering module; the data receiving module receives the original stream data and sends it to the decoding module, and the decoded output data of the decoding module is sent to the rendering module, and the rendering module completes the rendering output; ...
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