Display and calibration method of virtual-reality device
A technology of virtual reality and calibration method, applied in image communication, electrical components, stereo systems, etc., can solve the problems of blurred display, blurred imaging, poor user experience, etc., to improve the experience effect, avoid superimposed ghost or blur effect
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[0031] Certain terms are used, for example, in the description and claims to refer to particular components. Those skilled in the art should understand that hardware manufacturers may use different terms to refer to the same component. The specification and claims do not use the difference in name as a way to distinguish components, but use the difference in function of components as a criterion for distinguishing. As mentioned throughout the specification and claims, "comprising" is an open term, so it should be interpreted as "including but not limited to". "Approximately" means that within an acceptable error range, those skilled in the art can solve the technical problem within a certain error range and basically achieve the technical effect. In addition, the term "coupled" herein includes any direct and indirect electrical coupling means. Therefore, if it is described that a first device is coupled to a second device, it means that the first device may be directly elect...
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