Global illumination drawing method based on virtual light sources and adaptive sparse matrix reduction
Patent Information
- Authority / Receiving Office
- CN ยท China
- Current Assignee / Owner
- ZHEJIANG UNIV
- Publication Date
- 2016-08-03
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Abstract
Description
technical field
[0001] The invention relates to the field of image technology, in particular to a global illumination rendering method based on virtual light source and adaptive sparse matrix restoration. Background technique
[0002] Global illumination is a very important research field in computer graphics. By simulating the lighting conditions in nature, it captures the soft shadows, indirect refraction and other lighting effects produced by the multiple propagation, refraction and reflection of light in the real environment. Effects can greatly enhance the realism of the rendering. This technique is often used in the rendering of movies, animations, and 3D models. There are various implementations of global illumination such as radiosity, ray tracing, ambient occlusion, photon maps.
[0003] The method of a large number of light sources (Many-light) is one of the important global illumination technologies. It generates a large number of virtual light sources in the sc...