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Control method and apparatus for virtual reality integrated machine

A technology of virtual reality and control method, applied in the direction of input/output of user/computer interaction, computer components, mechanical mode conversion, etc., can solve problems such as troublesome operation, low intelligence, and increased cost of virtual reality products, and meet the requirements of Personalized, optimized control technology effects

Inactive Publication Date: 2016-09-28
SHANGHAI YUDE COMM TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, in the process of using these virtual reality products, such as wearing the virtual reality all-in-one machine on the head and playing games, if the system crashes and enters the main interface or enters the dormant state, the user needs to put the virtual reality Only by taking off the all-in-one virtual reality machine and operating the all-in-one virtual reality machine again can you enter the game again. The operation is cumbersome and has low intelligence. Of course, a button can also be installed on the all-in-one virtual reality machine. The user can enter the game again by operating the button, but by installing the button The method increases the cost of virtual reality products, its operation method is not convenient enough, and the user experience satisfaction is not high

Method used

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  • Control method and apparatus for virtual reality integrated machine
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  • Control method and apparatus for virtual reality integrated machine

Examples

Experimental program
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Embodiment 1

[0018] figure 1 A flow chart of the control method of the virtual reality all-in-one machine provided in the first embodiment of the present invention is given. The method in this embodiment can be executed by the control device of the virtual reality all-in-one machine, which can be implemented by hardware and / or software. The device may be set inside the virtual reality all-in-one machine as a part of the virtual reality all-in-one machine.

[0019] Such as figure 1 As shown, the control method of the virtual reality integrated machine provided in this embodiment specifically includes the following steps:

[0020] Step 101: The virtual reality all-in-one machine acquires the user's target gesture information collected through the bracelet.

[0021] The all-in-one virtual reality machine described in this embodiment is a device that can be used to implement virtual reality technology. Specifically, the all-in-one virtual reality machine may be a dedicated machine for controlling and...

Embodiment 2

[0035] figure 2 A flowchart of the control method of the virtual reality integrated machine provided in the second embodiment of the present invention is given. This embodiment is optimized based on the foregoing embodiment. In this embodiment, the implementation of the operation associated with the target gesture information by the virtual reality all-in-one machine according to the target gesture information is specifically optimized as follows: the virtual reality all-in-one machine according to the current working state of the machine and the Target gesture information, perform the associated operation.

[0036] Correspondingly, such as figure 2 As shown, the control method of the virtual reality integrated machine provided in this embodiment includes the following steps:

[0037] Step 201: The virtual reality all-in-one machine acquires the user's target gesture information collected through the bracelet.

[0038] Step 202: The virtual reality all-in-one machine performs rel...

Embodiment 3

[0048] image 3 A flowchart of the control method of the virtual reality all-in-one machine provided in the third embodiment of the present invention is given. This embodiment is optimized on the basis of the above-mentioned embodiments, and provides a preferred embodiment, which is not described in detail in this embodiment For details, please refer to the above embodiments, such as image 3 As shown, the method provided in this embodiment includes the following steps:

[0049] Step 301: The virtual reality all-in-one machine obtains the user's gesture information to be associated collected through the bracelet.

[0050] Step 302: The virtual reality all-in-one machine associates and records the gesture information to be associated with the corresponding operation according to the user's instruction, as a correspondence between the target gesture information and the associated operation.

[0051] Step 303: The virtual reality all-in-one machine acquires the user's target gesture inf...

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Abstract

The embodiment of the invention discloses a control method and device for a virtual reality all-in-one machine. The method includes: the virtual reality all-in-one machine acquires the user's target gesture information collected through the bracelet; the virtual reality all-in-one machine executes an operation associated with the target gesture information according to the target gesture information. The technical solution provided by the embodiment of the present invention uses a virtual reality all-in-one machine to collect the user's gesture information through the bracelet, and executes operations associated with the gesture information according to the technical means, which solves the problems in the prior art. When the user needs to perform certain operations after fixing the virtual reality all-in-one machine, he needs to take off the virtual reality all-in-one machine, resulting in the technical problem that the control operation of the virtual reality all-in-one machine is not convenient and intelligent enough, and optimizes the existing all-in-one virtual reality Machine control technology meets people's growing demand for personalized and convenient virtual reality all-in-one machine control.

Description

Technical field [0001] The embodiments of the present invention relate to the technical field of terminal control, and in particular to a method and device for controlling a virtual reality integrated machine. Background technique [0002] Virtual Reality (VR) refers to an environment that uses computers and a series of auxiliary sensing facilities to make people feel like being in the real world, and is a seemingly real simulation environment. Through sensing equipment, users use human natural skills to investigate and manipulate objects in the virtual world according to their own feelings, and obtain a corresponding seemingly real experience. With the development of virtual reality technology, a variety of virtual reality products have emerged, such as virtual reality all-in-one machines, digital gloves, virtual reality glasses, etc., bringing users a rich and realistic experience. [0003] However, in the process of using these virtual reality products, such as the process of p...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01
CPCG06F3/017
Inventor 李承敏
Owner SHANGHAI YUDE COMM TECH
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