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A parallax adjustment method and device

A parallax and parallax gradient technology, applied in image communication, electrical components, stereo systems, etc., can solve problems such as error-prone, time-consuming and labor-consuming, and inaccurate evaluation results, and achieve the effect of improving efficiency, accuracy, and efficiency

Active Publication Date: 2018-06-29
BEIJING UNIV OF POSTS & TELECOMM
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] However, the method of parallax evaluation and adjustment based on the "pixel scale" and production experience has the following limitations: (1) The parallax in each frame of image needs to be manually compared by the production staff through the "pixel scale", which is not only time-consuming and labor-intensive, and error-prone; (2) Animators cannot visually observe the disparity of the entire image as a whole, and thus cannot directly link the disparity with the actual stereoscopic effect of the frame image, and only evaluate the stereoscopic effect based on experience, resulting in evaluation results It is not accurate enough, and it is still impossible to adjust the parallax within a reasonable range in the early adjustment process, making the efficiency of S3D animation production still low

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  • A parallax adjustment method and device
  • A parallax adjustment method and device
  • A parallax adjustment method and device

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Embodiment 1

[0073] Such as figure 2 As shown, the embodiment of the present invention provides a parallax adjustment method, which is applied to the pre-parallax adjustment link in the S3D animation production process, and the method includes:

[0074] S201. Obtain an image to be adjusted;

[0075] In practical applications, a scene of S3D animation usually consists of many single-frame images. Animators first determine the target 3D animation scene to be adjusted according to the needs of the animation plot, and then form the target 3D animation scene from the already produced ones. The image to be adjusted is determined from the multiple frames of images.

[0076] S202. Determine a stereo parameter value of a virtual stereo camera group, wherein the virtual stereo camera group includes at least a central virtual stereo camera;

[0077] figure 1 It shows a schematic diagram of the shooting model of the virtual stereo camera group used in the embodiment of the present invention, refer...

Embodiment 2

[0110] Optionally, adjusting the disparity of the image to be adjusted according to the disparity gradient map in step S206 in Embodiment 1 includes:

[0111] Step 1, obtain the parallax threshold;

[0112] The parallax threshold mentioned above may be a threshold determined according to the experience of an animator, or may be a threshold determined by other methods.

[0113] Step 2. Determine the pixels whose disparity exceeds the disparity threshold in the disparity gradient map, and re-identify the determined pixels in a first preset manner;

[0114] Wherein, the first preset method is a method different from the existing pixel identification method, for example, the first preset method may be the fourth preset color identification method, or the first preset method may be grid-covered way and so on.

[0115] Step 3. Adjust the disparity corresponding to each pixel in the image to be adjusted according to the re-identified disparity gradient map.

[0116] The specific a...

Embodiment 3

[0119] Because the animation production equipment and the actual projection equipment are usually different, for example, people usually use PC or workstation display equipment to produce animation, while the actual animation display equipment can be a TV screen, a large screen in a movie theater or a mobile phone screen etc. It is understandable that the three-dimensional effect observed on the production equipment and the three-dimensional effect displayed on the actual projection equipment are very likely to be different. However, the current animators have not considered the actual projection equipment and production Due to the difference in equipment, the three-dimensional effect of the finished animation is not ideal when it is actually shown.

[0120] In order to solve the above problems, Embodiment 3 of the present invention specifically adopts the following method to obtain the parallax threshold described in Step 1 in Embodiment 2:

[0121] First, determine the stere...

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Abstract

The invention discloses a parallax error adjustment method and device. The method comprises the steps of obtaining a to-be-adjusted image; determining a stereoscopic parameter value of a virtual stereoscopic camera group; determining a scene depth value of each pixel point in the to-be-adjusted image based on a center virtual stereoscopic camera; for each pixel point in the to-be-adjusted image, calculating a parallax error corresponding to the pixel point according to the stereoscopic parameter value and the scene depth value corresponding to the pixel point; drawing a parallax error gradient graph according to the parallax error corresponding to each pixel point in the to-be-adjusted image; and adjusting the parallax error of the to-be-adjusted image according to the parallax error gradient graph. Through application of the method and the device, the parallax error of the to-be-adjusted image can be displayed visually through the parallax error gradient graph, and the stereoscopic effect of the to-be-adjusted image can be evaluated more accurately, so the parallax error of the to-be-adjusted image can be adjusted to a reasonable range in an early adjustment link according to an evaluation result, thereby substantially improving the S3D (Stereoscopic 3D) animation production efficiency.

Description

technical field [0001] The invention relates to the technical field of three-dimensional animation, in particular to a parallax adjustment method and device. Background technique [0002] Three-dimensional (Stereoscopic 3D, referred to as S3D) animation is an important artistic expression and development frontier in the field of animation. It relies on computer graphics and image technology to build models, draw materials, simulate lighting, and design animations in a virtual three-dimensional space. The virtual stereo camera group shoots the entire animation process, renders and generates vivid and realistic three-dimensional images, which are widely used in film and television production, virtual reality, games, advertisements and other fields. [0003] Parallax is an important indicator to reflect the stereoscopic effect of each frame of image in S3D animation. The larger the parallax value is, the more obvious the stereoscopic effect is. However, when the parallax excee...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04N13/211
CPCH04N13/128H04N2013/0081
Inventor 刘亮马华东孙靓卢大玮
Owner BEIJING UNIV OF POSTS & TELECOMM