Game server combining method and device

A game server and server technology, which is applied in the computer field, can solve problems such as unbalanced distribution of game data, achieve the effects of shortening the merger decision-making time and execution time, overcoming user loss, and improving merger efficiency and flexibility

Active Publication Date: 2017-03-15
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The embodiment of the present invention provides a method and device for merging game servers to at least solve

Method used

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  • Game server combining method and device
  • Game server combining method and device

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0024] In an embodiment of the present invention, an embodiment of the above game server merging method is provided. As an optional implementation, the game server merging method can be applied to, but not limited to, such as figure 1 In the application environment shown, the terminal 106 obtains the set selection conditions, wherein the selection conditions include: the first selection condition related to the highest number of concurrent players PCU of the game server, and the second selection condition related to the user attributes on the game server Two selection conditions; and through the network 104 from a plurality of game servers (such as figure 1 Shown server 102-1 to server 102-n) finds the target server that satisfies the above-mentioned selection condition, divides the target game server that finds into different server groupings then, all target servers in each server grouping provide services are combined.

[0025] In this embodiment, by communicating with mu...

Embodiment 2

[0081] According to an embodiment of the present invention, a game server merging device for implementing the above game server merging method is also provided, such as Figure 8 As shown, the device includes:

[0082] 1) The first obtaining unit 802 is used to obtain the set selection conditions, wherein the selection conditions include: the first selection condition related to the highest number of simultaneous online players PCU of the game server, and the first selection condition related to the user attributes on the game server 2. Selection criteria;

[0083] 2) a search unit 804, configured to search for a target game server satisfying the selection condition from a plurality of game servers in the game application;

[0084] 3) A dividing unit 806, configured to divide the target game server into different server groups, wherein each server group includes a plurality of target game servers;

[0085] 4) The combining unit 808 is configured to combine the services provi...

Embodiment 3

[0133] The application environment of the embodiment of the present invention may be, but not limited to, refer to the application environment in Embodiment 1, which will not be repeated in this embodiment. The embodiment of the present invention provides an optional specific application example for implementing the above game server merging method.

[0134] As an optional embodiment, the above game server merging method can be applied to but not limited to Figure 9 In the logic block diagram shown, in this example, each game server may have, but is not limited to, a corresponding relationship with a game region, and the following steps are mainly performed:

[0135] S1, Combined Server Region Screening: Screen the game regions that meet the selection criteria.

[0136] S2, Combination of combined server regions: group and combine the game regions that meet the selection criteria.

[0137] S3, server merge execution: background calling tasks are automatically completed.

...

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PUM

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Abstract

The invention discloses a game server combining method and device, wherein, the method comprises the steps of obtaining the choice conditions of the settings, wherein, the choice conditions comprise a first choice condition related to the PCU of the highest simultaneous online gaming man count in a game server, and a second choice condition related to a user property in a game server; searching target game servers satisfying the choice conditions from multiple game servers of a gaming application; dividing up the target game servers to various server sub groups, wherein, every server sub group includes multiple target game servers; and combining the services provided by all the target game servers in every server sub groups. The method and device solve the technical problem of unbalanced gaming data distribution caused by adopting a combination mode of current game servers.

Description

technical field [0001] The present invention relates to the field of computers, in particular to a game server merging method and device. Background technique [0002] Nowadays, many games often require multiple game servers to provide technical support for a large amount of player data and corresponding game data. In order to facilitate management, each game currently has its own relatively fixed server merge plan. Among them, server merge refers to the data merger of two or more game servers, and finally only one game server is reserved for external services. For example, currently the most commonly used server merge strategy in various games is to achieve unified server merge processing according to fixed conditions. [0003] However, this kind of fixed server merge strategy is too single, and there is no reference or reference among businesses of the same type, which cannot achieve the expected effect after server merge. That is to say, the fixed game server merging me...

Claims

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Application Information

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IPC IPC(8): A63F13/35A63F13/79
CPCA63F13/35A63F13/79A63F2300/5546A63F2300/535A63F2300/531
Inventor 黄炜康洪楷张清滨胡凡
Owner TENCENT TECH (SHENZHEN) CO LTD
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