Method used for imitating synthetic game character

A technology of game characters and clothing, applied in the field of games, can solve problems such as difficult to meet the needs of game users, single character image, etc.

Inactive Publication Date: 2017-09-01
合肥视尔文化创意有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

At present, the avatars in the online world are all built-in by the system, so in the game world, the characters are single, and it is difficult to meet the needs of game users

Method used

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  • Method used for imitating synthetic game character

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Experimental program
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Effect test

Embodiment Construction

[0024] refer to figure 1 A method for imitating and synthesizing game characters proposed by the present invention includes the following steps.

[0025] S1. Establish a clothing database, pre-store multiple sets of clothing in the clothing database, and number each set of clothing. In this way, by setting the number, the clothing in the clothing database can be conveniently called. In this step, each set of clothing in the clothing database is associated with shape parameters. Body parameters include: height, body shape segmentation ratio, shoulder width and measurements. Through the shape parameters, you can have a more intuitive understanding of the clothing, and the presentation of the shape parameters also provides a basis for the detailed modification of the clothing.

[0026] S2. Determine the simulated object, and scan the simulated object to obtain scanned data. In this step, the simulated object can be a real person, a model or an image.

[0027] S3. Generate a ...

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Abstract

The invention discloses a method used for imitating a synthetic game character. The steps S2 and S3 are combined. By imitating a simulation object, a game user can make a game character model based on the self-intention, by simulating an idol or the like, which satisfies the user experience of a game and enriches images in the game. The game world is more rich and varied.

Description

technical field [0001] The invention relates to the technical field of games, in particular to a method for imitating and synthesizing game characters. Background technique [0002] With the development of the online virtual world, online games have become the most important form of entertainment for the young and young. At present, the avatars in the online world are all built-in with the system, so in the game world, the characters are single, and it is difficult to meet the needs of game users. Contents of the invention [0003] Based on the technical problems existing in the background technology, the present invention proposes a method for imitating and synthesizing game characters. [0004] A method for imitating and synthesizing game characters proposed by the present invention comprises the following steps: [0005] S1. Establish a clothing database, pre-store multiple sets of clothing in the clothing database, and number each set of clothing; [0006] S2. Deter...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T19/20G06T17/00G06F17/30
CPCG06F16/5866G06T17/00G06T19/20G06T2210/16G06T2219/2016
Inventor 张向军
Owner 合肥视尔文化创意有限公司
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