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Lagging processing method, device, storage medium and terminal

A processing method and screen technology, applied in electrical digital data processing, instruments, calculations, etc., can solve the problems of labor time-consuming, unsuitable testers, low test efficiency, etc., and achieve the effect of reducing the occupancy rate

Inactive Publication Date: 2017-12-08
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

The first solution is to add code to the game to find stuck points in the logic by inserting stubs in the game code. The advantage of this method is that you can find the code points that cause the stuck problem. However, this method is only suitable for Developers do it during the development period, it is not suitable for testers
In many cases, testers do not have relevant code permissions, cannot add instrumentation code, and cannot automate
For the second solution, there are currently two methods. One is to record the test process through a camera, and then manually analyze and find stuck points. This method requires a high-speed camera to record and analyze the video, which is too labor-intensive
Another method is to simultaneously obtain the current frame of the system through the system interface to judge the stuck point, and use the system interface to record the screen while judging the stuck frame, and make an icon based on the time difference data between frames, according to the graphical stuck exception Combined with video discovery and positioning, the second solution can judge the freeze point, but the current state of the freeze point requires testers to analyze the video and compare the time of the freeze point, which is very labor-intensive
At the same time, at the system level, the same interface is used for screen recording and frame acquisition, so some systems cannot acquire frames at the same time to judge freezing points and record videos, and the system provides interfaces to analyze freezing points and record video solutions, which is very beneficial to the system resource usage of
Obtaining the rendered frame itself is a relatively expensive solution, and then video recording puts more pressure on the system
In addition, after determining the freezing point based on the time difference data between frames, although you can check the specific time of the freezing point, when the freezing point occurs, what is the situation before and after the specific system must be viewed in conjunction with the video, which requires testers Compare the two time points of occurrence to determine the freezing point by yourself, and sort out the situation when the video freezing point occurs, and reproduce it. The test efficiency is low
[0003] Aiming at the technical problem that the test method in the related technology records a high resource occupation rate of the system during the freezing process, no effective solution has been proposed yet

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Embodiment Construction

[0024] In order to enable those skilled in the art to better understand the solutions of the present invention, the following will clearly and completely describe the technical solutions in the embodiments of the present invention in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only It is an embodiment of a part of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts shall fall within the protection scope of the present invention.

[0025] It should be noted that the terms "first" and "second" in the description and claims of the present invention and the above drawings are used to distinguish similar objects, but not necessarily used to describe a specific sequence or sequence. It is to be understood that the data so used are interchangeable under appropriate ...

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Abstract

The invention discloses a lagging processing method, device, storage medium and terminal. The method comprises, according to the comparison results of a plurality of continuous video frames output by a target application program, determines whether lagging occurs; acquiring the video frame sequence around the time when lagging occurs; storing the video frame sequence and the time of every video frame in the video frame sequence. The lagging processing method, device, storage medium and terminal solves the technical problem in related technologies that a lagging recording process is high in system resource occupation rate.

Description

technical field [0001] The present invention relates to the field of software testing, and in particular, relates to a freezing processing method and device, a storage medium, and a terminal. Background technique [0002] During the operation of games and video playback software, freezes may occur, which seriously affects the user experience. Therefore, in the field of mobile game testing, it is very important to find the stuck points of the application and save the current state of the stuck points. At present, there are mainly two solutions to judge the stuck point and save the current state of the stuck point. One is to find stuck points in the code and output the stuck status in the log (log), and the other is to locate stuck points by recording videos. The first solution is to add code to the game to find stuck points in the logic by inserting stubs in the game code. The advantage of this method is that you can find the code points that cause the stuck problem. Howeve...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F11/36
CPCG06F11/3668
Inventor 王庆
Owner NETEASE (HANGZHOU) NETWORK CO LTD