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A method and device for managing users

A technology for user equipment and user management, applied in the field of communication, can solve the problems of impetuousness, lack of communication in online friends, and difficulty in meeting the needs of users for offline friends, so as to expand the social network, facilitate offline friends, and improve users. The effect of social experience

Active Publication Date: 2021-01-08
SHANGHAI ZHANGMEN TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] With the popularization of wireless networks and mobile devices in daily life, more and more people are keen to make friends online through social platforms. However, online friends lack face-to-face communication, and the impetuous atmosphere on the Internet makes it difficult for people to communicate with each other. The integrity of communication cannot be guaranteed; in addition, friends who communicate on social platforms are generally regarded as virtual objects, and it is difficult to meet the needs of users to make friends offline

Method used

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  • A method and device for managing users
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  • A method and device for managing users

Examples

Experimental program
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Embodiment Construction

[0039] The application will be described in further detail below in conjunction with the accompanying drawings.

[0040] In a typical configuration of the present application, the terminal, the device serving the network and the trusted party all include one or more processors (CPUs), input / output interfaces, network interfaces and memory.

[0041] Memory may include non-permanent storage in computer readable media, in the form of random access memory (RAM) and / or nonvolatile memory such as read only memory (ROM) or flash RAM. Memory is an example of computer readable media.

[0042] Computer-readable media, including both permanent and non-permanent, removable and non-removable media, can be implemented by any method or technology for storage of information. Information may be computer readable instructions, data structures, modules of a program, or other data. Examples of computer storage media include, but are not limited to, phase change memory (PRAM), static random acce...

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PUM

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Abstract

The purpose of this application is to provide a method for managing users, wherein the method includes: sending the first device identification information of the first user device corresponding to the first user account to the second network device; receiving the second network device Connection record information corresponding to the first user equipment returned by the device; determining one or more second user accounts corresponding to the first user account based on the connection record information, wherein each second user account corresponds to the first user account At least one same accessed wireless access point exists between the second user equipment and the first user equipment. According to the connection record of the hotspot server, this application recommends social accounts based on the same wireless access point in the social server, which not only helps social users to expand their social network, but also because the recommended social users have connected to the same wireless access point. The entry point, the offline distance is relatively close, which is convenient for making friends offline and improving the user's social experience.

Description

technical field [0001] The present application relates to the communication field, and in particular to a technology for managing users. Background technique [0002] With the popularization of wireless networks and mobile devices in daily life, more and more people are keen to make friends online through social platforms. However, online friends lack face-to-face communication, and the impetuous atmosphere on the Internet makes it difficult for people to communicate with each other. The integrity of exchanges cannot be guaranteed; in addition, friends who communicate on social platforms are generally regarded as virtual objects, and it is difficult to meet the needs of users to make friends offline. Contents of the invention [0003] An object of the present application is to provide a method and device for managing users. [0004] According to one aspect of the present application, a method for managing users at a first network device is provided, the method comprising:...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04W4/21H04L12/58
CPCH04L51/52G06Q50/01H04L67/10H04L51/046H04L67/306
Inventor 王飞童小林
Owner SHANGHAI ZHANGMEN TECH
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