Skeleton graph regression-based three-dimensional human body posture estimation method
A technology of human body posture and skeleton map, applied in computing, computer parts, instruments, etc., can solve problems such as unsatisfactory attitude estimation effect and insufficient training data.
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[0023] It should be noted that, in the case of no conflict, the embodiments in the present application and the features in the embodiments can be combined with each other. The present invention will be further described in detail below in conjunction with the drawings and specific embodiments.
[0024] figure 1 It is a system frame diagram of a method for estimating a three-dimensional human pose based on skeleton graph regression in the present invention. Mainly including segmentation, regression and matching.
[0025] A method for 3D human pose estimation based on skeleton graph regression, given an RGB image of a person The goal is to output 3D joint positions with joint number K=16 Decompose the problem into three steps of segmentation, regression and matching.
[0026] For a scale with clipping c i and width ruler l i for each configuration p i ={c i , l i}, through the deconvolution network Deconv i (i=1,...,n) generate a foreground skeleton map and the back...
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