3D (Three-dimensional) live-action VR (Virtual Reality) manufacture method

A production method and real-scene technology, applied in the field of 3D real-scene VR, can solve the problems of incompatibility between interaction and reality, and achieve the effect of improving the real visual effect

Inactive Publication Date: 2018-10-02
北京灵境世界科技有限公司
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The invention proposes a 3D real-scene VR production method, which solves the problem that interaction and reality cannot be combined in the prior art

Method used

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  • 3D (Three-dimensional) live-action VR (Virtual Reality) manufacture method

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Embodiment Construction

[0034] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.

[0035] Such as Figure 1-2 As shown, a kind of 3D real-scene VR production method that the present invention proposes, comprises:

[0036] Gather panoramic photo sequence as background, and carry out video compression storage to the collected panoramic photo sequence; The shooting angle of the lens is used for panoramic photo sequence shooting;

[0037] When using dual panoramic lenses for panorama photo sequence collection, specifically, the panoramic photos of ...

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Abstract

The invention puts forward a 3D (Three-dimensional) live-action VR (Virtual Reality) manufacture method, and solves the problems in the prior art that 3D live-action VR can not be truly realized. Themethod comprises the following steps that: collecting a 360-degree panorama photo sequence, and storing the collected panorama photo sequence; in a green tent, shooting a three-dimensional image, taking a position in the panorama photo sequence corresponding to a shot object as an initial angle, carrying out tracking shooting on the shot object, and storing the shot three-dimensional image and trajectory information; and calling the stored panorama photo sequence as a background, and implanting the stored three-dimensional image. By use of the 3D live-action VR manufacture method, a watcher can truly feel the charm of the 3D live-action VR.

Description

technical field [0001] The present invention relates to the field of 3D real scene VR, in particular to a 3D real scene VR production method. Background technique [0002] VR (Virtual Reality, virtual reality) is a computer simulation system that can create and experience a virtual world. It uses a computer to generate a simulated environment, which is a system simulation of an interactive 3D dynamic scene and entity behavior that integrates multi-source information. , to immerse the user in the environment; [0003] In the prior art, there are mainly two methods for 3D production of VR. One method is similar to 3D games. Through digital modeling, a VR scene to be used is formed. This method can interact with the scene; the other method The VR scene is formed by shooting panoramic videos. This method is real-scene VR. However, the scenes reflected by the VR formed by the above two methods have defects. The VR formed by the digital modeling method is not a real scene, so it ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01H04N13/10
CPCG06F3/011
Inventor 徐连平
Owner 北京灵境世界科技有限公司
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