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Object light field creation method based on Unity3D

A target and light field technology, applied in the field of target light field creation based on Unity3D, can solve the problems of difficult maintenance, limited development of light field 3D display technology, high cost, rich content, quick creation of display information, and cost savings.

Inactive Publication Date: 2019-03-01
SICHUAN CHANGHONG ELECTRIC CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The purpose of the present invention is to provide a method for creating a target light field based on Unity3D, so as to solve the problem that the main way to obtain the three-dimensional display information of the light field is to obtain all-round three-dimensional shooting of multi-entity cameras. This method is not only costly, complicated to operate, but also difficult to maintain. , the display information is single, which greatly limits the development of light field 3D display technology

Method used

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  • Object light field creation method based on Unity3D
  • Object light field creation method based on Unity3D
  • Object light field creation method based on Unity3D

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Embodiment

[0033] The method for creating a target light field based on Unity3D described in this embodiment,

[0034] First, create a display scene and a virtual camera in the Unity3D development engine. The specific method is: create a light field in the Unity3D development engine to display the required scene, and place 360 ​​virtual cameras in a spherically convergent arrangement.

[0035] In this embodiment, the Unity3D development engine, as a well-known 3D software, can easily realize the production of light field display scenes. Software, such as making and importing in 3ds Max, Maya and other 3D model software, and then creating a display scene visually. In the multi-layer liquid crystal light field display system, the images updated once the screen is refreshed realizes 360-degree horizontal light field reconstruction. If a static 3D scene is reconstructed, only these images need to be updated in the next refresh cycle. In order to realize the continuous motion parallax of the...

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Abstract

The invention provides a target light field creation method based on Unity3D, belonging to the technical field of light field display. The present invention solves the problem of obtaining three-dimensional display information of light field mainly by multi-solid camera omnidirectional stereoscopic shooting, which not only has high cost, complex operation, but also is difficult to maintain and single display information. The technical scheme essentials are as follows: creating display scene and virtual camera in Unity3D development engine; setting the position of the virtual camera array in the Unity3D development engine; setting the viewport orientation of the virtual camera in the Unity3D development engine; setting the View Angle of Virtual Camera in the Unity3D Development Engine; setting the Resolution of Virtual Camera in the Unity3D Development Engine; according to the correspondence between the light field and pixels, the pixel information of the display scene is converted intothe light field information. The invention has the advantages that the content of the light field display can be enriched, the cost can be greatly saved, and the display information can be created more quickly.

Description

technical field [0001] The present invention relates to a light field display technology, in particular to the technology of a method for creating a target light field based on Unity3D. Background technique [0002] With the increasing attention paid to 3D display technology today, the realization methods of various 3D displays have developed rapidly. Among them, the principle of light field 3D display technology is to restore the distribution of the light field of objects in the real space. It has attracted extensive attention because it does not require wearing a headset, restores the relationship between near and far and occlusion in a three-dimensional scene, and can provide smooth motion parallax. . At present, the main way to obtain the information of the light field 3D display is to obtain the omnidirectional stereoscopic shooting of the multi-entity camera. This method is not only costly, complicated to operate, but also difficult to maintain and display a single p...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T19/20G06T15/00
CPCG06T15/00G06T19/20
Inventor 刘浩曾超魏爽贾利红
Owner SICHUAN CHANGHONG ELECTRIC CO LTD
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