Large-scale three-dimensional terrain model rendering method based on dynamic suture belt
A technology of 3D terrain and seam strips, applied in 3D modeling, 3D image processing, image data processing, etc., can solve the problem of ignoring visual jumps, reduce data burden, improve realism, and reduce jumping phenomenon. Effect
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[0054] The present invention will be further described below in conjunction with the accompanying drawings and specific embodiments.
[0055] Such as figure 1 As shown, a large-scale terrain rendering method based on dynamic stitching zone disclosed in the embodiment of the present invention mainly includes terrain area division based on quadtree and dynamic stitching zone, multi-level terrain model update, multi-level viewing frustum clipping, dynamic Stitching takes parallel generation and GPU rendering in five steps. The technical solution of the present invention will be further introduced below in combination with specific embodiments.
[0056] 1. Terrain area division based on quadtree and dynamic suture zone
[0057] In this step, the quadtree structure is used to divide the terrain into three different types of regions: main terrain block (M-block), patch terrain block (P-block), and dynamic suture zone (DSS). The main terrain block is generated in the GPU tessellat...
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