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Processing method and processing device for cloud games, terminal, server and storage medium

A processing method and cloud game technology, applied in the computer field, can solve the problems of high game screen delay, reduce user game experience, etc., and achieve the effect of reducing performance requirements and communication quality requirements.

Active Publication Date: 2019-11-01
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, it has high requirements for the server, and when the network communication quality is poor, the delay in receiving the game screen by the terminal is high, which reduces the user's game experience

Method used

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  • Processing method and processing device for cloud games, terminal, server and storage medium
  • Processing method and processing device for cloud games, terminal, server and storage medium
  • Processing method and processing device for cloud games, terminal, server and storage medium

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Embodiment Construction

[0052] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the drawings in the embodiments of the present invention.

[0053] Cloud gaming, also known as game on demand, is an online gaming technology based on cloud computing technology. Cloud gaming technology enables light-end devices with relatively limited graphics processing and data computing capabilities to run high-quality games. In the cloud game scenario, the game does not run on the terminal used by the user to play the game, but in the cloud server. Specifically, the cloud server renders the game scene into a video and audio stream, and transmits it to the terminal through the network. The terminal does not need to have powerful graphics computing and data processing capabilities, but only needs to have basic streaming media playback capabilities and the ability to obtain user input instructions and send them to the cloud server. ...

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PUM

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Abstract

The embodiment of the invention discloses a processing method and a processing device for cloud games, a terminal, a server and a storage medium. The method comprises the following steps: receiving text data and first video streaming data of cloud games transmitted by the server, carrying out rendering on the text data according to a negotiated rendering strategy to obtain second video streaming data, carrying out overlaying processing on first video streaming data and second video streaming data to obtain target video streaming data of cloud games, and outputting the target video streaming data of cloud games, wherein the first video streaming data is obtained after processing the game data of the cloud games according to the negotiated rendering strategy by the server. Through the method, the terminal and the server can be used for carrying out comprehensive processing on data generated for the cloud games, and the requirement of operating the cloud games on the performance of the server and the requirement of communication quality are reduced.

Description

technical field [0001] The present invention relates to the field of computer technology, and in particular to a cloud game processing method, device, terminal, server and storage medium. Background technique [0002] Cloud gaming is a gaming method based on cloud computing. In the operating mode of cloud gaming, all games run in the corresponding server, and the server compresses the rendered game screen and transmits it to the terminal carrying the game through the network. The terminal does not need any high-end processors and graphics cards, and only needs basic video decompression capabilities to obtain the corresponding game screens. [0003] Compared with the traditional game mode, cloud games can greatly reduce the performance requirements for terminals (mobile phones, computers, tablets, etc.) that carry games. However, it has high requirements for the server, and when the network communication quality is poor, the delay in receiving the game screen by the terminal...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/60A63F13/35A63F13/358A63F13/87H04L29/06
CPCA63F13/60A63F13/35A63F13/358A63F13/87H04L67/131
Inventor 周扬
Owner TENCENT TECH (SHENZHEN) CO LTD
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