Processing method and processing device for cloud games, terminal, server and storage medium
A processing method and cloud game technology, applied in the computer field, can solve the problems of high game screen delay, reduce user game experience, etc., and achieve the effect of reducing performance requirements and communication quality requirements.
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[0052] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the drawings in the embodiments of the present invention.
[0053] Cloud gaming, also known as game on demand, is an online gaming technology based on cloud computing technology. Cloud gaming technology enables light-end devices with relatively limited graphics processing and data computing capabilities to run high-quality games. In the cloud game scenario, the game does not run on the terminal used by the user to play the game, but in the cloud server. Specifically, the cloud server renders the game scene into a video and audio stream, and transmits it to the terminal through the network. The terminal does not need to have powerful graphics computing and data processing capabilities, but only needs to have basic streaming media playback capabilities and the ability to obtain user input instructions and send them to the cloud server. ...
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