Immersive audio rendering method and system
An immersive and audio technology, applied in stereo system, voice analysis, electrical components, etc., can solve the problems of missing high-frequency clues, affecting the accuracy of listener positioning, rendering mobile sound source jumps, etc., to achieve the effect of precise positioning
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[0041] In order to enable those skilled in the art to better understand the technical solutions in the present application, the technical solutions in the embodiments of the present application will be clearly and completely described below in conjunction with the drawings in the embodiments of the present application. Obviously, the described The implementations are only some of the implementations of the present application, not all of them. Based on the implementation manners in this application, all other implementation manners obtained by persons of ordinary skill in the art without creative efforts shall fall within the scope of protection of this application.
[0042] This application provides an immersive audio rendering method, please refer to figure 1 , the method includes:
[0043] S1: Acquire the HOA-based first gain and the VBAP-based second gain of each audio channel for multiple channels of audio played by multiple speakers to be mixed.
[0044] S2: Configure ...
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