TLM microstructure for GPU hardware line primitive rasterization scanning algorithm
A scanning algorithm and rasterization technology, applied in computing, image analysis, image data processing and other directions, can solve the problems of long cycle and difficulty, and achieve the effect of speeding up RTL design and development
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[0055] The present invention will be described in further detail below in conjunction with the accompanying drawings, please refer to figure 1 .
[0056] A TLM microstructure for GPU hardware line primitive rasterization scanning algorithm, the structure includes scanning parameter module 1, x-direction scanning module 2 and y-direction scanning module 3 connected in sequence;
[0057] The scanning parameter module 1 is used to reorder the start and end points, and calculate the linear scanning direction, slope, vertical line width, and linear equation;
[0058] The scanning parameter module 1 receives the two-point coordinates, line width, and anti-aliasing start flag, calculates the straight line scanning direction, reorders the start and end points, and then calculates the slope,
[0059] Calculate the vertical line width according to the line width and anti-aliasing open flag,
[0060] According to the slope and vertical line width, the linear equation is obtained,
[0061] The star...
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