Speed simulation effect
A speed and vehicle speed technology, applied in the field of amusement parks, which can solve problems such as immersion in comprehensive riding experience
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[0015] Provided herein are techniques for providing speed visuals in riding environments that mimic visual perceptual cues of speed and can be used in conjunction with moving and / or stopped vehicles. For example, speed visuals can be dynamically adjusted during vehicle deceleration so that even during vehicle deceleration, vehicle occupants experience that they are dashing forward at high speed. That is, speed effects mask the actual vehicle speed during deceleration or low-speed segments of the ride so that passengers experience speed even in areas of the ride that do not support actual high speeds (e.g., space-constrained) Stimulate.
[0016] While some attractions may use displayed or projected representations as part of a simulation-based ride experience, incorporating such representations into route-based rides is more challenging. Route-based rides typically accommodate multiple vehicles at different points along the route to allow for greater passenger capacity. A pat...
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