Game path planning method based on improved potential field grid method
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- ZHEJIANG UNIV OF TECH
- Publication Date
- 2020-08-04
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Abstract
Description
technical field
[0001] The invention relates to the technical field of game character pathfinding, in particular to a game path planning method based on an improved potential field grid method. Background technique
[0002] With the development of artificial intelligence and game technology, players' requirements for game quality are also constantly improving. The quality of the game AI system can affect the player's game experience to a certain extent. The automatic pathfinding and navigation of the characters is a reflection of a game's intelligence. One of the key factors of the degree, planning a better path while occupying less resources has been a research topic for these years.
[0003] According to the mastery of environmental information, path planning can be divided into global path planning and local path planning. Among them, the common global path planning methods are: Dijkstra algorithm, A* algorithm, D* algorithm, etc., and local path planning has artificial p...