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Method and device for processing virtual goods in game and electronic equipment

A technology of virtual goods and processing methods, applied in indoor games, video games, sports accessories, etc., can solve problems such as poor user experience

Pending Publication Date: 2020-08-28
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The purpose of this application is to provide a method, device and electronic device for processing virtual goods in games, so as to at least partially solve the problem that the existing recommendation schemes for virtual goods in mobile games cannot enable users to view or purchase recommended virtual goods quickly and conveniently. , and technical issues with poor user experience

Method used

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  • Method and device for processing virtual goods in game and electronic equipment
  • Method and device for processing virtual goods in game and electronic equipment
  • Method and device for processing virtual goods in game and electronic equipment

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Embodiment Construction

[0036] The technical solutions of the present application will be clearly and completely described below in conjunction with the embodiments. Apparently, the described embodiments are part of the embodiments of the present application, not all of them. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the scope of protection of this application.

[0037] In existing mobile game scenarios, users often have a demand for virtual goods. Therefore, the system will automatically recommend virtual goods that the current user can purchase, such as virtual equipment, virtual props, virtual clothing, and virtual skin, etc., in order to Take the recommended equipment in the existing Moba mobile game as an example, such as figure 1 As shown, the existing recommendation method is as follows: the equipment recommendation control is displayed on the right side of the GUI. After the us...

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Abstract

The invention provides a method and device for processing virtual goods in a game and electronic equipment, the game comprises a specified virtual object, the specified virtual object executes a virtual action according to a game instruction received by a touch terminal, and the method comprises the following steps: displaying a first recommended commodity on a graphical user interface of the touch terminal, in response to a first touch operation for the first recommended commodity, displaying a commodity recommendation list in the graphical user interface, wherein the commodity recommendationlist comprises one or more recommended commodities, and the one or more recommended commodities comprise a second recommended commodity, in response to a second touch operation for the commodity recommendation list, determining a target recommended commodity, and purchasing a target recommended commodity for the specified virtual object. According to the method and the device, the user can conveniently and quickly check or purchase the virtual commodities in the commodity recommendation list in the popup window, and the game experience of the user is improved.

Description

technical field [0001] The present application relates to the technical field of games, in particular to a processing method, device and electronic equipment for virtual commodities in games. Background technique [0002] There is a common solution for equipment recommendation in existing mobile games: the recommended equipment is displayed in the prompt recommended equipment area on the game interface, and the number of recommended equipment is small, usually two. When the user wants to view or purchase other equipment recommended by the system, the user needs to click the equipment recommendation control. At this time, the virtual equipment that can be purchased will be displayed in the form of a store panel in the GUI. Swipe to view or click to buy is not only cumbersome to operate, but also the store panel will block a large area of ​​the game interface, seriously affecting the user's game experience. Contents of the invention [0003] The purpose of this application ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/214A63F13/52A63F13/792
CPCA63F13/214A63F13/52A63F13/792
Inventor 王泽
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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