Method and device for processing virtual goods in game and electronic equipment
A technology of virtual goods and processing methods, applied in indoor games, video games, sports accessories, etc., can solve problems such as poor user experience
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[0036] The technical solutions of the present application will be clearly and completely described below in conjunction with the embodiments. Apparently, the described embodiments are part of the embodiments of the present application, not all of them. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the scope of protection of this application.
[0037] In existing mobile game scenarios, users often have a demand for virtual goods. Therefore, the system will automatically recommend virtual goods that the current user can purchase, such as virtual equipment, virtual props, virtual clothing, and virtual skin, etc., in order to Take the recommended equipment in the existing Moba mobile game as an example, such as figure 1 As shown, the existing recommendation method is as follows: the equipment recommendation control is displayed on the right side of the GUI. After the us...
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