Looking for breakthrough ideas for innovation challenges? Try Patsnap Eureka!

Lens moving mode switching method and device, storage medium and electronic device

A mode switching and mode technology, applied in the computer field, can solve problems such as difficult prediction of BOSS's mobile route, inability to quickly focus on key information, and insufficient comprehensive modes, so as to improve the sense of immersion and substitution, and enhance the user experience.

Pending Publication Date: 2020-10-13
BEIJING PERFECT WORLD SOFTWARE TECH DEV CO LTD
View PDF0 Cites 4 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] In related technologies, the game screen is either fully controlled by the player or completely controlled by the game strategy. The mode is not comprehensive enough. The disadvantage of free control is that it cannot quickly focus on key information. The operation of the mouse is not as flexible as the mouse, and it may shake around and cannot follow the boss in real time. For example, in key scenes such as the execution of large monsters, the special effects of the camera cannot be triggered freely, and the game screen lacks immersion and sense of substitution.
For online games, this will cause the position of the third party to watch the monster jump
[0004] For the above-mentioned problems existing in related technologies, no effective solution has been found yet

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Lens moving mode switching method and device, storage medium and electronic device
  • Lens moving mode switching method and device, storage medium and electronic device
  • Lens moving mode switching method and device, storage medium and electronic device

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0034] The method embodiment provided in Embodiment 1 of the present application may be executed in a mobile phone, a tablet, a computer, a server or similar electronic terminals. Take running on a computer as an example, figure 1 It is a block diagram of the hardware structure of a computer for switching mirror movement modes according to the embodiment of the present invention. Such as figure 1 As shown, computer 10 may include one or more ( figure 1 Only one is shown in the figure) a processor 102 (the processor 102 may include but not limited to a processing device such as a microprocessor MCU or a programmable logic device FPGA, etc.) and a memory 104 for storing data. Optionally, the above-mentioned computer can also be A transmission device 106 for communication functions and an input and output device 108 are included. Those of ordinary skill in the art can understand that, figure 1 The shown structure is only for illustration, and it does not limit the structure o...

Embodiment 2

[0077] In this embodiment, a device for switching mirror movement modes is also provided, which is used to implement the above embodiments and preferred implementation modes, and what has been described will not be repeated. As used below, the term "module" may be a combination of software and / or hardware that realizes a predetermined function. Although the devices described in the following embodiments are preferably implemented in software, implementations in hardware, or a combination of software and hardware are also possible and contemplated.

[0078] Figure 5 It is a structural block diagram of a switching device for a mirror movement mode according to an embodiment of the present invention, such as Figure 5 As shown, the device includes: a detection module 50, a switching module 52, wherein,

[0079] The detection module 50 is used to detect the scene state of the virtual game when the virtual camera of the virtual game adopts the first mirror movement mode to prese...

Embodiment 3

[0090] An embodiment of the present invention also provides a storage medium, in which a computer program is stored, wherein the computer program is set to execute the steps in any one of the above method embodiments when running.

[0091] Optionally, in this embodiment, the above-mentioned storage medium may be configured to store a computer program for performing the following steps:

[0092] S1, when the virtual camera of the virtual game adopts the first camera mode to present the game screen, detect the scene state of the virtual game;

[0093] S2. If the scene state indicates that the virtual game enters a specified scene, control the virtual camera to switch from the first mirror movement mode to the second mirror movement mode.

[0094]Optionally, in this embodiment, the above-mentioned storage medium may include but not limited to: U disk, read-only memory (Read-Only Memory, ROM for short), random access memory (Random Access Memory, RAM for short), Various media tha...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

The invention provides a lens moving mode switching method and device, a storage medium and an electronic device. The method comprises the steps of detecting the scene state of a virtual game when a virtual camera of the virtual game employs a first lens moving mode to present a game image; and if the scene state represents that the virtual game enters a specified scene, controlling the virtual camera to be switched from the first lens moving mode to a second lens moving mode. According to the method and the device, the technical problem that the lens moving mode cannot be switched according to the game scene in related technologies is solved, the immersion and substitution feeling of the virtual game are improved, and the user experience is improved.

Description

technical field [0001] The present invention relates to the field of computer technology, in particular to a method and device for switching mirror movement modes, a storage medium, and an electronic device. Background technique [0002] In related technologies, with the development of computer technology and the diversification of terminal functions, more and more types of games can be realized on devices such as terminals, for example, racing, sandbox, role-playing games (Role-PlayingGame, RPG ) and shooting games, etc. In the game, controlling the virtual camera can control the user's perspective and the game screen. [0003] In related technologies, the game screen is either fully controlled by the player or completely controlled by the game strategy. The mode is not comprehensive enough. The disadvantage of free control is that it cannot quickly focus on key information. The operation of the mouse is not as flexible as the mouse, and it may shake around and cannot fol...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
IPC IPC(8): A63F13/525A63F13/5258
CPCA63F13/5258A63F13/525A63F2300/807A63F2300/8076
Inventor 韩杨刘桂臣
Owner BEIJING PERFECT WORLD SOFTWARE TECH DEV CO LTD
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Patsnap Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Patsnap Eureka Blog
Learn More
PatSnap group products