Interface display method, device, storage medium and terminal equipment in game
A technology for interface display and direction display, applied in the field of games, can solve problems such as low game development efficiency, achieve the effects of improving development efficiency, reducing workload, and satisfying artistic needs
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[0042] Example embodiments will now be described more fully with reference to the accompanying drawings. However, example embodiments can take many forms
[0044] In view of the aforementioned problems, the exemplary embodiments of the present disclosure first provide an in-game interface display
[0045] FIG. 3 shows a flow of this exemplary embodiment, which may include the following steps S310-S340:
[0049] In addition, when determining the locale of the game client, it is generally possible to load the text message of the game client through the
[0050] Step S320. Determine the target component in the above-mentioned root component according to the configuration data, so as to turn over according to the first rollover strategy
[0053]
[0054]
[0056] When flipping, the assembly can usually be flipped according to the corresponding flip axis. Therefore, in an optional
[0061] Since the above-mentioned target component is turned over according to the first turning strategy...
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