Method and system for rendering optimization of glow effect

A technology of glow and intensity coefficient, applied in the computer field, which can solve the problems of overloaded hardware resources, insufficient glow effect, weak control of Bloom's local details, etc.

A technology of glow and intensity coefficient, applied in the computer field, which can solve the problems of overloaded hardware resources, insufficient glow effect, weak control of Bloom's local details, etc.

CN112184877APending Publication Date: 2021-01-05HANGZHOU ELECTRONICS SOUL NETWORK TECH

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  • Method and system for rendering optimization of glow effect
  • Method and system for rendering optimization of glow effect
  • Method and system for rendering optimization of glow effect

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Embodiment Construction

[0045] In order to make the purpose, technical solutions and advantages of the present application clearer, the present application will be described and illustrated below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present application, and are not intended to limit the present application. Based on the embodiments provided in the present application, all other embodiments obtained by persons of ordinary skill in the art without creative efforts shall fall within the protection scope of the present application. In addition, it can also be understood that although such development efforts may be complex and lengthy, for those of ordinary skill in the art relevant to the content disclosed in this application, the technology disclosed in this application Some design, manufacturing or production changes based on the content are just conventional technical means, and...

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Abstract

The invention relates to a method and system for rendering optimization of a glow effect. The method comprises the steps: rendering a scene through a floating point type rendering target, and writinga Bloom intensity coefficient into an alpha channel of the rendering target; carrying out fuzzy sampling, and reducing the resolution to a first resolution; according to the Bloom brightness minimum threshold, carrying out color extraction on the rendering target Bloom with the first resolution, and carrying out fuzzy processing; presetting down-sampling times to carry out down-sampling to obtainrendering targets with different resolution textures, and respectively carrying out fuzzy processing; combining the different rendering targets subjected to fuzzy color extraction and then combining the different rendering targets into a main rendering target; and finally converting into a common rendering target through a tone mapping formula, superposing brightness, adjusting saturation, and finishing color output. According to the invention, the problems of hardware resource overload, weak Bloom detail control force and insufficient glow effect are solved, bandwidth and video memory are saved, and excellent glow effect is simultaneously considered.

Description

technical field [0001] The present application relates to the field of computers, in particular to a method and system for rendering optimization of glow effects. Background technique [0002] With the rapid development of information technology, online games on various mobile platforms are also developing more and more rapidly. Among them, Bloom is a computer graphics effect used for video games, presentations and high dynamic range rendering. Bloom effect is also used in games. A common screen special effect, combined with high-dynamic range technology (High-Dynamic Range, referred to as HDR) in mobile phones, can burst out a large halo effect, and can achieve high-frequency glow effects on mobile platforms. The effect produces streaks that extend from the edges of bright areas into the image, creating an illusion of intense light that prevents the camera or eye from capturing the scene. [0003] In related technologies, the Bloom effect has poor performance on mobile pho...

Claims

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Application Information

Patent Timeline
05 Jan 2021
Publication
CN112184877A
IPC
G06T15/50; G06T15/04
CPC
G06T15/50; G06T15/04
Inventors
蔡志刚