Multi-Concurrent Real-time Adversarial System for Reinforcement Learning Training and Evaluation
A reinforcement learning and engine technology, applied in the field of artificial intelligence, can solve problems such as the failure of the anti-decision-making effect to meet expectations, the unused memory training mode, and the inapplicability of reinforcement learning methods for training and evaluation, etc., to achieve fast message transmission and improved results , the effect of fast training speed
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[0077] The application will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain related inventions, not to limit the invention. It should also be noted that, for the convenience of description, only the parts related to the related invention are shown in the drawings.
[0078] It should be noted that, in the case of no conflict, the embodiments in the present application and the features in the embodiments can be combined with each other. The present application will be described in detail below with reference to the accompanying drawings and embodiments.
[0079] War game deduction is a game that effectively simulates real wars. It is known as the "magician of war" and is inseparable from real wars. Wargame deduction abstracts and extracts typical decision-making factors of military confrontation, and well simulates the ubiquitous inc...
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