Data processing method and related device

A data processing and status data technology, applied in the field of data processing, can solve problems such as unbearable processing delay, abnormal display, freeze, etc., to achieve the effect of controlling freeze and abnormal screen, reducing data volume, and reducing processing delay

Pending Publication Date: 2022-04-15
TENCENT TECH (SHENZHEN) CO LTD
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, when there are many objects in the interactive scene, such as hundreds, thousands or even tens of thousands, the object status data that the processing process needs

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  • Data processing method and related device

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Embodiment Construction

[0036] Embodiments of the present application are described below in conjunction with the accompanying drawings.

[0037] As a controlled object, it is necessary to display other objects within the field of view of the controlled object through the display screen of the terminal device. Other objects displayed on the display screen, and the correct display of these objects requires obtaining the corresponding object state data, such as the object's model, action, interaction behavior, etc.

[0038] How to process the object state data provided by these objects without affecting the normal interactive display and interactive experience is a technical problem that needs to be solved urgently.

[0039] In related technologies, two methods are mainly adopted, namely, the in-process broadcasting solution and the active pull solution, but both of these two solutions will cause problems such as processing delay, display freeze, and abnormality in the scene of massive object display. ...

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Abstract

The embodiment of the invention discloses a data processing method and a related device, and the method comprises the steps: determining an undetermined object in a visual field range according to an object position and visual field parameters of a target object when the object display in the visual field range needs to be determined for the target object in an interaction scene; and determining a display object needing to be displayed on the client of the target object based on the distance between the target object and the display object. In order to avoid the situation that the data volume of object state data provided by massive display objects at the same moment exceeds the processing capacity, the display objects are divided into a plurality of synchronous frequency groups, and due to the fact that different synchronous frequency groups correspond to different synchronous frequencies, corresponding synchronous frequency information is sent to all the display objects, so that the processing capacity of the display objects is improved. According to the embodiment of the invention, the acquired object state data is dispersed in the time dimension, and the amount of data which needs to be received at the same moment in the processing process is reduced, so that the processing time delay is reduced, and the conditions of lagging and abnormal pictures when the display object in the view range is displayed through the client are effectively controlled.

Description

technical field [0001] The present application relates to the field of data processing, in particular to a data processing method and related devices. Background technique [0002] For interactive products such as games, it is necessary to display the objects (Entities) in the Area of ​​Interest (AoI) in the current interactive scene based on the simulated field of view of the objects (such as player characters) manipulated by the user. [0003] In related technologies, the AoIBase algorithm is used to determine the objects to be displayed that leave or enter the field of view of the object controlled by the user, and notify these objects to be displayed to broadcast the object state data for display to the processing process corresponding to the object controlled by the user. The process controls the display of objects in the AoI in the client. [0004] However, when there are many objects in the interactive scene, such as hundreds, thousands or even tens of thousands, the...

Claims

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Application Information

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IPC IPC(8): A63F13/52A63F13/57A63F13/35
Inventor 于澎陈枫
Owner TENCENT TECH (SHENZHEN) CO LTD
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